Does the map get any bigger as the story progresses?

I know there’s still a bit of fog of war that I’ve not explored but the map seems rather small on horseback, with you being able to travel from Rattay to Skalitz in less than 12 hours if you ride there manually. The biggest towns I’ve found are rattay and Sassau though I’ve still got FOW in the top right above Uzhitz, in the middle of the map S,S,E of Samopesh and in the bottom middle to bottom left corner below S,W, directly south and S,E of Sassau. Am I missing a (middle ages sized) city in the FOW or does the map expand further into the story? It would be nice to see somewhere like Kuttenberg.

Yes, Rattey and Sassau are the biggest towns, there are many other smaller villages and some castles.

you wont find any others :frowning:

No, after you enter Rattay you have access to the whole map.

Kuttenberg is really big in this time. It´s size is only a little smaller to the size of Prague. To big for KCD.

That’s disappointing, the trailers made it out to look as if you’d be walking into at least one walled city rather than a castle-town.
Hopefully they add larger settlements in DLC (which with the AAA price and all bugs, cut content (such as horse armour) considered, should be free for people who bought it during pre-release or just at release, kind of the way they did with no man’s sky; not that KCD is comparable to it it as the developers delivered on what they said they would, unlike NMS.

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The game world isn’t huge, but at least i feel like i’m on real towns, unlike oblivion and skyrim, those games had impressive big worlds, but all towns felt… pretty small for me.

The distance between towns is nice too, not to big and not too long.

And i’m impressed at the number of stuff to find on all the forests and plains.

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they clearly said there are going to be some villages and town they never said there are going to be big cities. since i cant help but comparing this game to skyrim which many people thinks it is like skyrim with no fantasy, rattey and sassua are bigger than all the cities in Skyrim.

as black smith said Kuttenberg is simply to big for KCD

i would also really like a bigger map in general.

You should play Morrowind. The towns and cities are seamless (though almost all of the biggest city; Vivec is indoors and thus behind a loading screen), the GOTY edition has two great expansions for it, one with an outdoor city; though it still manages to be “indoors” as you get teleported there IIRC and can’t leave the city walls, the other expansion adds an island just off Skyrim however which is interesting if you like TES lore.
The morrowind map is huge too, larger than other TES maps, or at least it feels that way. The setting is more interesting too.

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I did play Morrowind, best of the last scrolls games, both Oblivion ans Skyrim were streamlined a lot, and so much was cut…

Can’t wait for Skywind.

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Well : IRL I could walk from Rattay to Skalitz in less than 3 hours… and the map size is actually somewhat compressed from the real size by the excision of some ground (mostly between a line passing somewhere between Rattay/Sampopesh/Merhojed/Uzhitz and Sasau/Rovna/Skalitz (the latter being shifted south and East to their ingame locations, while Sasau is IRL somewhere near Skalitz in game).

So the distortion is greater in time than it is in distance.
As far as map sizes go it is well within the ‘normal’ range of gameworlds, and usefully larger than many with broad borders and much higher headline map sizes.

Come on, look at the real life map of the area. These towns are small even today. Also devs stated, that they made the cities bigger tha they actually were in that time, so be glad that you have atleast this.

That’s basically saying “be glad you got a game at all, be more careful what you spend your money on in future”

You’re simply reinforcing the caveat emptor state of videogames these days.
As for the “everyone has their own pre-programmed routine and thus is unique” selling point (and reason that towns should be kept so small) this has existed since Morrowind and came into it’s own in Oblivion (I remember you could pickpocket a villagers spoon and steal all the spoons in their house, then they would starve after a few days) obviously it’s been ramped up a bit in KCD but no name NPCS like “villager” or “townsman” and especially “wayfarer” have very basic ctrl+v AI.

I’m not saying the game is bad on account of any of that, I just feel that the developers downsized for the benefit of consoles as they struggle to play KCD as it is.Honestly it would be a great benefit if Microsoft and Sony released their consoles with three “expansion ports” (like older consoles), one where you can SLI/Crossfire a GPU in and one for adding to the total amount of RAM and a final one for swapping the waa& assWorn A q HDD out for a larger one/solid state one. Though this will never happen as it would mean the end of newer slightly better but full price costs like the PS4 Pro, the Xbox one Xand probably “pro” versions of those consoles once they quickly become obsolete. The ability to add an SLI GPU (or override the original one with a much better new GPU) and double up on RAM (or add significantly more RAM) would bring consoles more in line with PCs and allow you to keep adding new (console manufacturer specialized, so only new Sony GPUs or RAM will fit the console) hardware to a console until a next gen console is released, meaning developers would get to make bigger, better looking and more complex games year after year without the consoles holding them back.

I think that this is the perfect map size for this game, i prefer small detailed map rather than huge map where everything looks same and has no variety.

Consoles are always gonna be holding back the technological progress of games. It’s more profitable for them to sell you a whole new product every few years rather than let you upgrade it (like apple computers).

I think upgradable consoles are on the horizon

maybe, but then consoles will fall foul of more variables in their hardware, thus it will be harder to unify the experience for ALL people with that console.

Upgradable consoles were around two decades ago, even longer than that now that I think about it. I’m fairly sure the N64 was upgradable and some games wouldn’t run without the upgrade; though I may be wrong on the exact console.
They removed it as people were using expansion slots to play pirated games and console makers wanted to make more shekels by forcing people to buy the latest and greatest then intentionally releasing games with limited graphics, physics and gameplay at the start of their lifespan moving to games which used all the resources a console has (GTA3 compared to GTA-SA for example or MGS2 compared to MGS3) which was profitable for both game and console developers… A decade ago.

Now people want to have the latest and greatest the day they buy the console due to the fact that almost everyone has an internet connection and that PC gaming has moved from niche to cutting edge with the advent of prominent YouTubeers and e-sports both using PC.
It’s greed on the part if console developers to not give consoles expansion ports for the GPU and RAM. Games used to warn you that they only worked with analogue controllers (ape escape) or worked best with dualshock. I don’t see why games can’t just say “works best with PlayStation dual graphics and x gigabytes of RAM”, console developers would rather you buy a new console entirely that is in the same generation but better than buy (manufacturer only by way of a special insertion.system; e.g. having a special pin/notch layout on graphics cards that are made for/by the manufacturer and cover a lot of the delicate electronics (including the pins) so the cards are more like square… Cards with a fan or two that, when inserted expose the pins to the slot in a similar manner that a VHS tape opened up when put into a vhs player. Effectively making modular consoles PCs for dummies.

It could be done and is probably already patented so nobody else does it (like microsoft patenting playing music other than the games OST in console games) though it could be easily done, it just doesn’t rake in cash like “ah shit I have a 4k TV now, best get a PS4 Pro…”

no its not.

Wrong… if you look up kuttenburg in 2018 it’s no where near the size that prauge was even back in the day…
Are you saying that the town actually shrank within the last 500 years? I think not

The town is still prettt large in size but I think it’s completely doable once they get the optimization fixed