Hey! I have had this question floating around in my head for the longest time since playing the Tech Alpha, I’m deeply impressed and love a lot of it but the combat has much to be desired as in the difference between making this more of a Peace time Dueling simulator then more of a Warfare simulator, and this has me concerned, no doubt the combat is unique and very well-done!
Obviously there will be warfare, which means large formations of troops of many types and which role can we take in these kinds of areas? Can we hold titles and lead our own forces?! Be a mercenary camp of close-bound brothers-in-arms!? Or maybe be or even lead bandits? And one that many still like, being a soldier deep in these battles, more in the thick of the action and less command?!
But the current combat system shows more of a dueling feature and less of an ability for group combat, shield walls, close proximity with multiple enemies, yeah you can switch targets but this can be excruciatingly complex with lots of enemies in close proximity, yeah when a formation breaks apart and gets stuck into combat things become more of a duel. BUT the system boasts no ability to freely swing your sword or sword/shield bashing and such which can be extremely problematic in group combat of med-large sorts!
Show your input on this subject PLEASE I browsed some of the forums and didn’t find much in this area if anything and thought “well damn! This is a major conflicting interest in my mind and I want something answered about it or inquired about what others may want!”
Do you want to be a lord? A soldier? a bandit!? Maybe you want to be a monarch!!! (my favorite of course!) How will these play into the game and WILL the combat system become more free-flowing and less dueling to inherit more group combat and will the AI work together and guide you to working together to make shield walls work or more! (yes mounted combat to those who love it and find seeing a wedge formation smacking into a line of troops to be amazing!)

