Enemies Run Away Frequently

I’ve noticed that often my enemies will run away from me in combat. I can understand this happening on occasion, but it seems to me that it happens quite frequently. This seems unrelated to bug reports of quest NPCs running away as these are never quest characters.

This most often occurs when I stop for an ‘Attack on the Road’ while fast traveling. I’ll stop and the first thing I experience after it’s done loading is my enemies running from me into the forest. I also see this with random bandit encounters or camps.

Is there something to do with my armor or level that causes this? I’d like to know how frequent this is for others.

Edit: I’d like to add that not only do they run, but they run for what seems like miles. One time I chased a runner and I followed him for a good 10 minutes nonstop.

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Yes your armor, and weapons make you more intimidating. Also pulling off combos also seems to make people shit themselves. The Bandits near Sassua how ever didn’t run from me even when i had full plate, and the sword of st George.

I’ve had people in plain clothes, armed with wood cutter axes and bludgeons, come running at me. Stop. Then yield.
All I did was pull my sword. I didn’t even move.

If them running away is a problem, fire a few arrows into them, laced with dollmaker potion. Then they’ll only walk away from you.

Maybe you have intimidation perk, but main problem is that damaged enemies probably have full stamina a movement speed, what is nonsense.

no, they don’t

Huh. I thought they had the same health/stamina system as Henry.
I wouldn’t be surprised if I was wrong.

In GTA someone will try to fight you if you car jack them, you pull a gun and they run away…same concept here I would imagine

dumb your gear down a bit and grab a shittier weapon and maybe they’ll stick around…there are perks that make you more intimidating too, if you took those you may just be too darn scary

If you have killed 60 cumans you will get an auto perk of them FEARING you, golem perk will intimidate too, and one combat perk that lowers their morale and other to be less enthusiastic to engage you.
having these and not understanding them could make it seem like a bug.