Farkle in 1.6 Got Hard Core!

I am getting out rolled by NPC’s!
I don’t as of this post have the good roll perk and only 1 lucky die.
The NPC are making consistent 3/4/5 die rolls on me!
When they said the environment was fairer to Henry I did know they meant this!
I haven’t lost this much ever.

They even talk to you. like your dice skill fame and other comments.

Looks like I’m a’gonner need that thar perk and the rest of the lucky dice!

I also lost with 4 special dice, I found 5th. It’s just their luck. Some people risk more, some play safe.

I have played a lot of farkle and can say each player is different, and sometimes they just get lucky. I never use more than 1 lucky dice, and almost never play without the agility perk because the chances of you winning are thin normally. Granted i am usually so wasted i can’t see the dice anyway, kind of have to pick and choose to see what is out there, love to get loaded and play some farkle as i wander the map getting drunk.

Farkle is still unfair because Henry always takes the first turn and the game ends as soon as someone reaches required amount of points. Such games don’t work like that. Turn should count rolls from both players, so if Henry reached over 2k points his opponent should have his turn to try to beat it.

Pretty sure it has been tweaked in 1.6.
Will have to find something else to do at the inns. lol

6 lucky dice and the rolling perk and be conservative ought to do it!

I win 7/10 with perk and 3 special dices. I found it’s very consistent. Even if you lose, use Martingale tactics.

I seldomly lose using zero dice and no perks.

I felt that way about ‘farkle’ as well.
Then a few weeks ago I just kept losing round after round after round.
Prior to that my win rate was 4/5; now it is way more conservative 3/5.

No perks/lucky dice used.
I do find the farkle ai all over the place.
Havent played enough since 1.6 released to give reflective comment on die game improvements…