Hi everyone. First i would like to say thank you for the game. I don’t remember when i last time create feedback about ofline game. Its really remind me Gothic 2. And now some suggestions:
1 - xcom 2, most useful mod for a game is Stop wasting my time. Really its also necessary for KCD. Make shorter delay during action animation (collecting herbs, long preparation for sharping weapons). Also i suggest delete useless greetings when you start dialog with anybody.
2- some mini games from beginning is really difficulty. But not because its hard, just need more explanations how it works. Pickpocketing - record some in help that best way for beginner is to use it again drinkers outside of City, some where in tavern.
Archery - its disaster. No cursor, no precession at all. Need to improve it for beginner.
3 - realism. From one side is good, but from other if i like realism, batter to return to real life. Major for any Game is game play. Quick save must be. If you like hard level just switch off it like option. Somewhere realism you create to much, some where its unreal totally. From one side you can get any thing from backpack of our horse when you are far away from it. From other side guards & other peoples can see your pickpocketing throw the objects. Its crazy & not realistic.
Probably need to add some info for thief is he visible or not just because i cant understood mechanic of visibility your npc’s.
4 - inventory. Require two improvement. First is to show parameters when you targeting dressed items by mouse. Second is to add for all armor text to which slot in inventory it will belong.
5 - fix bug. Ratae arsenal second floor door cant be open by lock pick. Overloading & stairs. If i overweight i go to underground floor in Tavern close to Ratae city but i cant return up.
6 - Grass. Somewhere i can pass throw this, somewhere its look similar but its like wall. Create clearly visible texture for recognizing and planing the way.
7 - After saving Yan Ptashek going long video. When its finish & game give me control, i stay overloaded, & tired. And now i need fast to go to the horse… This is not comply to video at first. Second - my advice, before start another task give more time for player to make his pockets empty.
8 - Again to pickpocketing. Ok you like realism & guards time to time like to check what i have. No problem, just open inventory & throw away all stolen goods… Hi check, don’t find nothing, get out & i take everything back from the ground. From other side one time in forest i kill a rabbit and one guard react immediately. What ??? So necessary more information for player what is legal and need improve system about stolen goods. About food is useless at all. Who can recognize is it stolen cabbage / fruits , etc.
9 - Skills & CRAFT. OMG what for alcohol here??? I don’t like & will not use. Just from begging schnapps for save. Later on i install modification for constant save & finito. From other side … where is craft? Since Might & magic 6 this is my favorite sing. In Gothic you gather ,cowl, iron than you create something , use it sell it … where is it??? Do you know how i spend first time in this game? 60% is stealing , collecting, crafting, looking inventory, trading & only now i star playing in fighting but it’s bore. Ok i will get a loot & will be repair it & than sell it.
10 - Fighting system. Only one thing is bad - choosing enemy system. Just put it on to mouse right click & forget. Sometime i feel my self like piano player.
In the end i would like to wish you good luck to complete your good game. I hope in the last version will be craft system for blacksmith, i am shure it will attract more peoples to game.
When you select an armour/clothing/footwear item the related slot becomes highlighted on the figure to the right of the selection list.
You better work on your English, mate. It’s damn hard to read and understand.
English is not my home language. Sory.
Yes is highligted but i’am talking about when you try to buy something in trade dialog. I like to compare new item with dressed & to see parameters. I put mouse cursor on it & nothing
1 - Don’t agreed. I like that fancy animations and I realy have an option to adjust the animation duration just by choosing a mod or even create my own one.
2 - Peshek recommends you to train your pickpocketing on sleeping and drunken people. I think it’s more than enough to understand the concept.
3 - Quick Save is good option for Retard mode… or sorry. For ultra low difficulty. No idea why do you need game saving in the middle of the game unless you’re going to quit. About horse saddlebags it’s true. There is must be distance limit to interracting with your horse.
Food is really useless in softcore, agreed with that.
I’ve set Block on my Right Mouse Button. It’s very important to me to execute perfectly timed Master Strike because it’s IMBA OP.
Can’t agree on that one. as you get better at collecting herbs you collect more at the time. That is not wasting your time. I like people to greet me and greet them back. I do that in cyberspace, and I do that in meatspace.
You are told how to practice pickpocketing.
One way to improve is to practise. As you are told in-game.
Quicksave seems to be the way for people to avoid planning for consequences. This game is all about planning.
Yep . Horse backpack should be unavailable if the horse is more than a few meters away.
Thief visibility? There has to be some sort of risk if you steal. I suggest looking around and paying attention to noise.
Partly agree. Sometimes it is rather tedious.
Why do you think that is a fault in the game? Don’t walk around overweight. (that didn’t sound right, but you know what I mean
Annoying sometimes. But also irritating at other times.
I spent my 60% exploring and exploring some more. Learning how to fight.
Only ONE thing???
I have problems with the blocking on the wrong key for my fingers as I dance around my enemy.
I found this combination is perfect for me. I use perfect block and ripostes always as it possible.
LMB - Slash
RMB - Block
MMB - Stab
Binding RMB to Block gives you much more control on it.
Thank you. I’ll give it a try.
In a similar way, I bound block and clinch to my mouse. I have a pair of thumb buttons.
LMB - slash
RMB - stab
Wheel - cycle target
Forward Thumb - clinch
Rear Thumb - block
Technical issues aside Kingdom Come: Deliverance is at best an ambitious game. There are flashes of brilliance in the implementation of Warhorse Studios’ unique systems of the game, as it truly does have interestingly deep survival and progression elements. Though when you do take into account the technical issues it becomes a frustrating experience in which the bad completely outweighs the good.
This has made my fights vastly different.
Thank you for the suggestion.
Funny how people see games differently.
I managed 28 minutes of Witcher 2 before I decided to erase it from my drive. Hated the figting system.
Skyrim - 189 hours and the repetitiveness and the shallowness killed it for me. Ended up hating it. Only reason for playing that long was the landscape and travels cross country. Have been to every available spot on the map.
Divinity: Original Sin 2 - wife and i have 167 hours invested so far and we are still going strong.
KC:D - 185 hours so far and still only about two thirds through. Half of the time is probably from restarts because of patches. Have no plans to stop.
your feedback and all explanation is absolutely helps me a lot. thankyou so much.