First Combat Experience

I think that people understand it. Its just hard to not give an opinion, especially to something that we are so looking forward to!
So thaks for that report (and new screenshots).

P.S Can I play too if I bring you a pizza? :smiley:

You know
 I am totally bribable! :smiley: :smiley: :smiley: :smiley:

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Hmm sounds like sarcasm. Guess my atribut / skill isnt high enough
 have to buy new gambeson and try aggain.

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does not seem like sarcasm

can I tag along? I will throw in burger + coke.

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Yeah! They surely cant refuze a whole catering :smiley:

and there are many mouths to feed :smile: (means you have to invest a lot)

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Hmmmm. Will be a slice and for everyone enough? Anyway, Im leaving today to RabĂ­ castle and stay at Ć umava few days (PnP RPG).
Perhaps next week there will be fewer? :wink: :smiley:

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@ProkyBrambora you sir are very crazy and just waaaaaaaaaaaaay too awesome! :slight_smile: Pizza breakfast for our Department!!! <3 You totally made my/our day! :slight_smile:

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Thank you kindly, sir.
But, in my eyes you are the ones who are awsome.

say hi to the other guys

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Of course! I shared with my mixed department! :slight_smile: So everybody got a piece! :slight_smile:

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There’s a little bit of Coca-Cola product placement there, Warhorse you sellouts!!!

I guess i was just reading it wrong. I thought you said you had to put away then re draw your sword every time you wanted to switch between opponents.

Was this a misunderstanding too or can you only take your sword out in combat ?

not even deep pan crusts ! send it back

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You can draw your sword anytime and anywhere, but without an opponent in hit range, you are not able to perform all types of attacks just basic swings, which is kinda logical, since in our system you select which area on target you want to attack and that could be hardly done with no target :slight_smile:

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So DV; What about in the context of basic form work and training. Don’t get me wrong, I can understand the logic behind the limitation you describe
 however surely going through the various cuts, thrusts, stabs etc. would’ve been practiced as a part of ones training with a weapon to help the trainee (Henry in this case) improve his technique and form?

I’m no HEMA expert so please correct me if I’m wrong here; but I studied kung fu for over a decade, and we used to practice weapon forms and techniques individually without targets first and foremost in order to help perfect the form, before moving onto either light sparring or dummy work once our understanding and technique had improved. And progressing from there


Not sure how this would work in-game, but I had envisaged that the more you practice a particular technique with a weapon, then the better off you become (assuming of course that you’ve been trained with appropriate and correct use and technique in the first place :smile:)

Example just to clarify: Sword Master Victor demonstrates a particular technique, has you repeat it, and then suggests that you go away and work on the technique itself before demonstrating what you’ve learnt the following week. He might offer tweaks and adjustments, but once he deems you ready, moves onto showing you correct use of said technique in context.

Just my two cents :beer:

From what I understand, by practising fighting you wont level up just one technique you were just using, but whole “fighting skill”.
So being able to perform advanced types of attack without an opponent would be just for show.

Plus I don’t even believe that swinging your sword into air will help you level up anyway. Might be your “strenght” skill will just move slowly up.

But I might be wrong
 how bout it @Hellboy?

Western Martial Arts practices flourishes (basically “shadow boxing” with a longsword) for a reason. In fact probably about half of Additional Manuscript 39564 (speculated to be a student’s lesson notes rather than the work of a master) consists of flourishes that aren’t intended to be performed with an opponent.

What the flourishes provide is a way of practicing the different cuts and how to move fluidly from cut to cut and guard to guard (you’re not supposed to stay in one guard; Liechtenauer specifies every step should be to a different ward). This builds up muscle-memory and the ability to execute different types and angles of cutting at will (IE long edge vs. short edge, which can be very different mechanically). There’s really not much of a limit to what cuts you might perform while flourishing; the first flourish of MS 39564 involves both full-shoulder cuts AND wrist cuts (rakes in the English terminology, but what would effectively be the schnitt for the Germans). About the only thing you can’t really practice with the flourishes are techniques that require working off a bind.

Practice in fact is usually built around:

Solo drill with flourishes
Working against a pell
Test cutting (usually bamboo/straw mats)
Drill against another person
Free Sparring

All three provide different benefits; flourishing can be done anywhere so long as you have a sword or waster. Work against the pell and test cutting mats help by actually having a target to cut at; the latter particularly for maintaining blade alignment. Drilling with a person lets you work out more specific techniques (particularly those off the bind), while of course free sparring allows you to apply ALL of it together.

IMO a full and robust combat system should incorporate ALL of these methods of practice for the player.

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I am not disputing that in reality all which you described works. But in game where you have several times to try it is bit overkill to have so much detailed and robust combat system.

Even in simple form without being able to train every moment of fighting process the combat system as it was described by @Hellboy is far more realistic and probably better than in any existing game.
Let’s start with that.
Maybe later we can have badass fighting simulator.

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Oh ok i guess i just read things wrong. Thanks for the clarification.

That’s exactly what I was trying to articulate. So couldn’t agree more :smile:

I wasn’t certain on the correct terminology or jargon though; but thanks for filling in the gaps good sir :wink: