This isn’t going to satisfy any realism needs but this game look like an interesting title.
in that sub genre, we already have chivalry, war of the roses, mount and blade, etc, so i really don’t see what’s new or exciting about another one of those.
also, this is a ubisoft title, so it comes with uplay and well known ubisoft levels of ineptitude and bad taste.
very typical ubisoft design by committee aesthetics as well. take a little from one popular title, steal a little from another, cobble it all together in an aesthetically incoherent mess. i’ve seen indie games made from pre-made assets that have more artistic consistency.
one character has that samurai crescent on his helmet. just looks awful.
Here you go you katana loving morons; a game where knights and samurais can go at it with no historical significance or realism.
Yes, that was meant to sarcastic. It looks like LoL in third person from a more grounded perspective. Another online money grab from a falling company (Activision, you know what you are.)
Sigh. Are there ANY games that aren’t online only? (KC:D, you’re excused from this, as well as The Last Guardian and No Man’s Sky (Not too sure, but I think it’ll have single player.) Maybe R6: Siege, probably not.) Like really:
Online (Centered or Mained)
Star Wars Battlefront
For Honor
No Man’s Sky (?)
Ghost Recon: Wildlands (?)
Rainbow Six: Siege (?)
CoD:BO III
Destiny Expansion
KotOR: Fall of the Empire
The Division
Drawn to Death
Fable Legends
Payday 2: Crimewave
Sea of Thieves
Single Player (Centered or Mained):
Fallout 4
Kingdom Come: Deliverance
Hitman
Horizon
The Last Guardian
Mad Max
AC: Syndicate
Dark Souls III
There are tons more, but it seems the online community is becoming the center for most (good) games, while single player is getting the scraps or the odd good game (KC:D, Hitman.)
My own opinion of course.
it seems clear many devs are eager and desperate to tap into social gaming tendencies of the mainstream, aka casuals. these are the people who want to chat and play with their friends and like to livestream their game sessions. certain games just aren’t good for live streaming, particularly serious, story based, deep and immersive experiences. no one wants to listen to some spastic make cringe jokes in the middle of good dialog and involving gameplay.
i also wouldn’t say online is getting anything good. but it’s certainly more lucrative and less costly. however most of the budget will go into advertisement.
the solo experience you provided, with exception of kcd, fallout 4, and maybe hitman(if they keep their promise) are also pretty mediocre from what i’ve seen, so i think it’s not so much online is killing everything, but just unimaginative and unoriginal dev studios who want to push out a soul-less product is dominating the market.
I am one of them causuals (though not by choise). I like to relax with some stupid game where I bash my enemies with a blunt (or sharp) item.
So in this kind of light I kinda like it.
Though the samurai vs knight is bit too much.
What iritates me most about samurais in games/movies/tv shows, is that they almost never wear it right. goddamn it even Xena wore it right
https://images.t-nation.com/forum_images/2/4/249e2-Xena_Katana.jpg
But ofcourse biggest problem is that there are samurais at all.
Still i can swallow a lot and this kind of game does not really need much sense so who cares.
The gameplay looks very fluid and I actually like the fight mechanics as you can really see what moves you and your enemy takes. Watching the video I couldn’t shake off a feeling that they could release this as an Assassin’s Creed game and nobody would notice. Don’t know why, but the style looks really similar.
edit: I realize that this game is of no similarity in terms of realism to KCD.
Did you see the way you slash your sword in this game? Its like an arcade/mini game that slows time down in certain instances. Bleh. The devs apparently spent 10 years pitching this to the producers. They obviously don’t understand the market well enough. People who are interested in the medieval combat genre want realism, not arcade/mini game combat.
Na, I think this is not true. Target audience of this game is not people who want realistic sword fight, but people whe think Chivalry is ugly.
I actually wanted to write something like “surprisingly, it does not look as bad as I thought it would”, but all I can do is look at Lucy Lawless…
For me, first comes gameplay.
Can i control the game pleasantly? Then to hell with realism epscialy if it is multiplayer game.
Singleplayer games are whole different case though.
I am not sure if I will like it, but I will try it for sure…
The dots after suggest you are unsure whether you’ll like it or not. I agree, it seems a long shot to be good, but we’ll have to see.
I will certainly keep an eye on this one. I like actions games with sword combat involved and they seem to have an interesting idea for it. Not everything has to be about realism. My only problem is that Ubisoft is involved…
A double post, but I happened to run into a very interesting video here, where a fair point is being considered: the divide between what’s realistic and what’s historicallly accurate. I must say I was somewhat surprised by the werdict.
Good share, im glad he finally acknowledged KC:D.
loved the part where he mentioned KCD