I’ve backed this game in 2016. Had I known it won’t allow different user saving behaviors, but the only true and sacred way of saving, I would have never paid a dime for it. Had I known this game will require of me to spend real money and then to immerse in it more that I wish to, denying me the freedom of deciding when I want to play and how - I would have never bought it.
I’m an working adult. Apparently, I’m unworthy of this game, because it is punishing me each time I play it for living my life the way I do. I’m not allowed to play it as I please. I may play the game as it pleases to be played. Unbelievable.
As a customer I actually feel offended that I’m expected to dedicate bits of my only and precious life regularly performing in-game meaningless chores for minor gains with huge risk of losing time for nothing, because the very next bandit I meet may turn out to be a master swordsman.
You’ve been travelling from for 40 minutes from A to B, exploring the world, but stumbled upon a bandit who killed you? You should’ve saved. Oh, you had no schnapps in your bag? Well, **** your poor soul, but you are allowed to repeat.
Is it meant to teach me something? Karate kid lessons, wax on, wax off? Seriously?
Well, let me tell you something, warhorse studios. The way of life is this: each living creature avoids unnecessary effort. This is the gospel of zorzan. Book 5 chapter 46 verse 99.
There is a very thin line between challenge and fun, and you, dear devs from warhorse studios, crossed it in the wrong direction, I’m afraid. Because to learn anything in the game means to either resign of exploring in-game world as one pleases or risk losing a random amount of gameplay, just because even smallest mistake during a random encounter may be deadly.
In my opinion, what you actually managed to achieve with this ridiculous saving system is you wrecked the immersion completely. Saving a game should be as much a part of gameplay as turning off the computer. It’s a technical procedure. Why do you make it harder than it should be? And why is it even a part of the gameplay? How can I enjoy playing the game if I have to constantly calculate how many schnapps do I have and when is the right time to save? How can I enjoy it when I can’t truly relax playing, because I know that at any moment real life issue may jump in and I will have to quit, having no more bloody schnapps in my inventory?
And since I can’t relax playing this game, I will cease playing it. Simple as that. This is actually the first time a game made me to stop playing despite being definitely one of the best I’ve ever played.
Truly well done.