Full Global Illumination?

#1

Anybody know why devs left this out of the game and Is there any hope modders could ge it work in future when full mod support is here? This feature make look much better metal look like metal not plastic like in some cases.

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#3

What are u talking about?

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#4

delete my post

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#5

e_svoTI_DiffuseAmplifier=1 and e_svoTI_DiffuseBias= -0.01 works like full GI?

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#6

I want my armor to shine.

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#7

delete my post

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#8

K thx alot need to try!

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#9

Not affecting to armors :confused: and that -0.01 way too low like 1 is much better but still looks weird yea I tried different numbers but that command dont affect armor only full GI makes difference.

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#10

delete my post

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#11

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#12

Can see the huge difference? and that 0.5 aint good number need to tweak

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#13

delete my post

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#14

It crashes can u fix that?

idk man do u personally use that really low diffuse number? I mean u see the difference between 20 and 0.6

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#15

delete my post

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#16

K thx alot u best where was that shader file???

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#17

delete my post

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#18

I can get to main menu then it crashes when I press continue. This is so complicated I give up. Any idea what other commands I need copy/paste that thing what u posted to user cfg causes some error and inside that file there is shitload of commands.

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#19

delete my post

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