I am going to log my graphics testing results here. For now I have tested at 30Hz max, tomorrow I will test 60Hz max and maybe unlimited FPS as well.
Edit: just use the presets, save yourself the time.
System: Ryzen 5 1600 3.8Ghz, 16gb ram 2666 cl14, NVME SSD operating system, Sata SSD games, ASUS GTX 1080 A-8gb 2025Mhz Core 2575Mhz mem.
Legend: GU=GPU usage %
MU=memory usage in Gb
CPU-c=CPU temp in C
CU=CPU usage %
RU=Ram usage in Gb
PF=pagefile usage Gb
MIN=FPS minimum
AVG=FPS average
MAX=FPS maximum
1%= 1% low FPS
.1%= .1% low FPS
1=low, 2=med, 3=high, 4=v high, 5=ultra, 0-20=Ob, LOD, Veg distance
(The settings used will be listed as a string of numbers. Order of settings: object quality, game effects, lighting, particles, physics, postprocessing quality, shader quality, shadows, textures, water details, volumetric effects details, veg detail, object distance, LOD distance, veg distance. example: 222111225515, 20, 20, 20. the string of numbers is graphics settings and the last 3 numbers are the draw distances)
Base settings 30 FPS: 1080p, HD textures, FOV 75, Fullscreen, Anti-alias off, Motion blur off, 30Hz refresh rate
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111111111111, 0, 0, 0: GU 27 , MU 3 , CPU-c 67 , CU 65 , RU 6.7 , PF 11 , MIN 29 , AVG 30 , MAX 30 , 1% 24 , .1% 20
Notes: Unpleasant to play, object and texture pop in very close to player, NPCs pop in with ādefaultā clothes then their outfit pops in, latice image in distant shadows -
111111111111, 20, 20, 20: GU 34 , MU 3.2 , CPU-c 71 , CU 63 , RU 6.8 , PF 11.1 , MIN 29 , AVG 30 , MAX 31 , 1% 22 , .1% 19
Notes: Object and texture pop in further from player, NPCs pop in with proper clothes, latice in distant shadows -
111111115515, 20, 20, 20: GU 37 , MU 3.4 , CPU-c 70 , CU 70 , RU 7 , PF 11.1 , MIN 29 , AVG 30 , MAX 31 , 1% 23 , .1% 18
Notes: Building textures, objects and shadows pop in at distance -
222222222222, 20, 20, 20: GU 39 , MU 3.5 , CPU-c 70 , CU 75 , RU 7.3 , PF 11.8 , MIN 29 , AVG 30 , MAX 31 , 1% 21 , .1% 15
Notes: Building textures, objects and shadows pop in at distance -
333333333333, 20, 20, 20: GU 46 , MU 3.5 , CPU-c 73 , CU 77 , RU 7.3 , PF 11.9 , MIN 29 , AVG 30 , MAX 31 , 1% 18 , .1% 13
Notes: Less object pop in, distant shadows pop in, distant building texture less poppy -
444444444444, 20, 20, 20: GU 55 , MU 3.5 , CPU-c 73 , CU 75 , RU 7.4 , PF 12 , MIN 27 , AVG 30 , MAX 32 , 1% 17 , .1% 15
Notes: Distant shadows pop in, much less object pop in, much less building texture pop in, framerate stutters in Rattay -
555111555515, 20, 20, 20: GU 60 , MU 3.5 , CPU-c 73 , CU 80 , RU 7.4 , PF 11.9 , MIN 21 , AVG 29 , MAX 32 , 1% 16 , .1% 10
Notes: distant shadow pop in, little to no object and building pop in, framerate is unpleasant in Rattay -
222111225515, 20, 20, 20: GU 39 , MU 3.5 , CPU-c 71 , CU 75 , RU 7.2 , PF 11.8 , MIN 29 , AVG 30 , MAX 31 , 1% 21 , .1% 18
Notes: less building texture pop in, distant shadows pop in, little to no object pop in, Most enjoyable of all the 30 FPS test runs.