Ground textures

First of all i want to say, that the game looks awesome! For now, i can only judge the graphics so a few words: Never seen such a realistic and natural environment in games. Great work! However i noticed in the live broadcast video , in the new build that the ground textures looked very faded and pale {ground and mud} in comparison to the first village where you visited the blacksmith. Im not sure if its because the weather/sun but the whole scene is like without contrast which was in the first build much better! Anyone else noticed? Anyway keep up the great work!

The game hasn’t even hit Alpha… Let’s express concern over slightly bothersome textures post beta - which is where they matter…

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Rustypup i know, however Dan announced the second build with a quote that it has better graphics etc. Which i noticed on the foliage and grass, however the mud and ground looked better in the first build. Thats not nitpicking or trolling from me dont get me wrong. I wanted to adress this because the effect of the first city was awesome.

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