the world of skyrim and just cause 2 feels so empty and mechanical, but i dont think it has much to do with huge map size or density or whatever, its all because of the retarded NPCs who dont respond to your action. You know, when you slayed a dragon in front of the city, nobody gives a ***
I say i dont mind a 20km2 map full of emptiness, as long as you have a teeming town or two like Vizima, where there are plenty of living NPCs and intersting activities to keep you busy, i wouldn’t mind traveling 20 mins just to get to Gran Soren either, its worth the effort.
The developers seem to think people don’t like spending >5mins on travel…well, they are going to be amazed by todays people’s tolerance of long distance travel, i tell you! Just think of DayzSA now, it currently has a 10km*10km huge map, and, well, no vehicle at all, basically you spend 80% of the time hiking…or swimming, but still, people love that game, because it offers so much unique experience that you don’t get in any other games.
And don’t forget about Journey, it becomes repetitive since the first 30 seconds, and it became a goty. there’s also gta5, theres Arma, there’s Shadow of the Colosus. They may seem to be a bit hardcore but i say a realistic medieval game needs a harcore setting, besides people like hardcore games such as dark souls and dayz.