Have you guys seen the map size?!

Yes Seriously!
Or do you to tell me TES IV is small?
I think a large map like TW3 or Skyrim/Fallout would be nice.
But it offers a more higher chance for bugs or glitches.
Most people say Skyrim is very amazing, but it is all but not amazing.
Dirty code, a good base but not with a egoistical community which hasn’t any idea about How to lead projects. In most cases they are not better as lobby developer.
A good example for glitches are FarCry 3 or similiar games.
Every Human wanted a big world of jungle etc.
And the developers do not want anything cut from the game to secure the loyalty of the players after many many poor games
The result, many flying grasses, bushes, trees, rocks, etc. etc.
And I don’t know exactly, but 6 or 7 patches for Far Cry 3 and
it has the same SP bugs as the RETAIL version.

I was as well a bit disappointed by the map size, but after I had this thought.
If you want to have a coherent world and not a like a compressed one, 9Km2 or 100 Km2 is almost the same.
Because one is 3x3km and the other one is 10x10km, witch is in a real world generally considered as local area (not big landscape change).
If you want (as a not so compressed) a regional or small country like area, with a decent illusion (not like the tiny Sonoma desert in GTA V), may be 20x20km is needed, then landscape transition like swamp to mountains to steppe to forest might be credible.
When I look to the map from KC, I see that it is almost design as a local area, with few different kind of landscape, mainly forested hill, crops,may be a swamp, two average towns and 6 village?.
So the size might be OK and credible then.

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I didnt reply to you… I think the map size is pefect too, I replied to the poster of this threat. I’m sorry if you misunderstood me

There’s two types of people in this world…
“It’s too small!”
“It’s on the inside what matters!”

You know, if you replaced “map size” with “dick size”, i’d be very worried for some of you.

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Actually, Dan said that there will be more than one map.

Not in Act 1. It was about next possible acts.

The question is, how big is Act 1 intended to be? Like a chapter? A full game? In other words, 3x3 map intending to get 10 hours of gameplay out of it, good. 3x3 map for 100 hours of gameplay, maybe not so good.

Haha the comments are hilarious! “Size doesn’t matter”, “As long as it’s big enough!”, “What matters is how Warhorse uses it” etc :´)

Just hold your horses, we will have to judge once we’re in the game :slight_smile:

depends, 100h hours might be realistic if you get thrown into a cell after a rather bad choice in a quest dialog and have to spend there 100h (without wait or sleep function, ref thread on wait and stuff ) until you are released - then even a 3x3 m map would be sufficient. :wink:

in other words it depends…

I’ll simply say that the size of the map isn’t as important as the quality of content and immersion built into it. I personally am happy with the map size that Warhorse has announced and it looks like it will contain well researched castles and a large score of villages. Who knows what other inns, caves, bandit dens, hermits, or whatever else may be in encountered. Overall I think everyone will be impressed with the finished product.

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It has been said in one thread about map size and I even quoted it in another thread about map size, so i’ll do it again for those here who haven’t read it and are still somehow concerned about map size.

And for those that asked about lenght of the gameplay, it should be at least 30+ hours, which means it’s as it would be stand-alone game. Acts II and III should bring 20 more hours each.

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Map size like in Fallout is just my cup of coffee. Not much compresed, not too big with unreasonable amount of empty places.

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Map size is a question about genre and camera modes!

As you can see on the posted map (link)
Just Cause 2 has a complete other feeling about map size
because you play in third person view.
Oblivion is ony 16x16 mi² but it is based on a first person camera mode.
So the world feels larger in first as in third.
Same with a GTA:SA map size and Crysis level scales.

Oblivion has the same feeling about map size with his first person
like Just Cause 2 with his third person!
Mostly a seeing of sight (or call it FOV) or visual^^
another good example about map size feeling is Halo with his 3rd Person Hack tools

lol true that!!!

Perhaps they are focusing more on more important things at the moment?

Hello all, noob here. Can someone enlighten me as to where the map image is??

Also, look at TES Morrowind compared to Oblivion and Skyrim. MWs map is the smallest, but thanks to good scaling and handcrafted environments/locations/towns/events instead of generated as in Oblivion and Skyrim, it feels like the biggest and the most “complete” world of those three.

Thanks Freix :slight_smile: Doesn’t look all that small to me for an Alpha area.

It should be a map of the Act 1 area. In alpha you would get one small settlement (Samopše) and perhaps surroundings.