One thing I have been thinking about lately is how KCD is implementing horses. Specifically how you call for your horse.
It appears it is being implemented just like WC3, where when you whistle, your horse essentially appears out of nowhere and comes to you. This is similar to how Red Dead Redemption implemented horses as well. With KCD and RDR, if your horse was generally “within sight” it will come from that location. Otherwise, it appears out of thin air.
I really hate this implementation. I find it immersion breaking. You should have to take care of your horse. If you are traveling in a location where you choose not to bring your horse along (maybe you want to move quietly on foot, or the terrain makes it dangerous for the horse) so you have to find a location to tie your horse to a tree.
This would require you to come back for your horse later. If you take too long to come back for your horse, there’s risk that someone might steal it, someone might kill it (for the hide and horsemeat), or–if you wait too long–the horse dies.
Anyone else prefer this more realistic implementation?