So I was playing for awhile, and I managed to get to the town with the sword fighting area and fought, but everyone still tells me that whatever his name is in in charge and is IN THE CAMP. I’ve talked to everyone, this man does not exist. One of my map icon shields goes to a guy that is sitting by the sword camp, and the only interaction I can get from him is fight for practice, bet and thats it. I dont want to bet yet because I can’t seem to do very well fighting yet and I dont want to run out of money from the get go dying.
Also, at some point not noing it would happen, some drunk guy by the bar wanted to fight me with an axe. I have 2 swords and a shield, but I cant figure out how to draw it. Inventory menu isnt clear, Ive seemd to equip it,I’ve tried use… nothing. Maybe a scroll menu ARMA style would be great choice for this complex game? Anyway also, please devs PAUSE THE GAME when you go to inv. or map so we can figure out what the hell is going on. Also, how do you disengage?! I just ran around and he kept comming. Got on the horse, he still kept comming. I died looking for the controls to draw the bloody sword lol.
Same as above, how the hell do you use the torch? I have it, cant “draw” to use it. Night time is WAY to dark, there needs to be SOME moonlight. Even on a moonless night a human being can see far more then this…
Other then that only thing I noticed glitch wise is that AI movement and movement around objects while on horseback is horrendous. AI gets stuck on everything and walks in circles, and while on horseback most of the time turning near an object either glitches in a shuddering motion until you get around it or you ghost through the object, even tents.
Stop re centering my view while on horseback. if i want to look left, let me stay there…??? very annoying. I havent tried using TrackIR yet with this game but I’m betting its impossible so far even if it works if you know what i mean.
Game might have potential… really wish they had a free demo rather then a full paid demo, I wasn’t expecting the combat to feel so scripted choice and click. I know it wasnt going to be like Chivarly combat, but I was kinda hoping it would be far more free feeling and not just time based button clicking.