-
Horse riders - I’ve gone up and down the map (never use quick travel) and never have I seen a man on the horse! Never seen the wagon as well, there are plenty parked around, but never seen one on the road. Put those in.
-
People you meet on the road should tell you what is going on in the cities they come from. There should be (optional) interaction.
-
you can’t talk to people while on a horse, seriously?
-
when you come to a new city, you need to walk around to find different shops, landmarks. It would be much more immersive (and logical) to simply ask somebody on the street. would also save a lot of time.
-
when coming into someone’s backyard, let’s say a mill, you need to walk around and find the person. I think when somebody unknown (or known) came to your backyard, you’d be the first to come and see what the person wants. Much more natural way to meet people than running around walking all over cabbage and nobody paying attention.
-
those mercenaries at the crossroads… that is really cheesy and not at all convincing. Maybe every once in a while you’d see a person on the crossroad (waitng for someone/something) but not a mercenary waiting for a duel. Get them off the crossroads and into taverns or whatever.
-
whenever I come to Sasau, I get out on the main street and from the second house on the left there’s a guy running away and one behind him yelling “thief, thief!!”. It was fun the first time, but now I just lean myself on the wall and stretch my fist as I know exactly when and where the thief will pass. And it doesn’t only happen in Sasau! After the first time, it becomes boring.
-
That knight looking for adventure is a cool addition, but boy was I disappointed seeing him the third and fourth time. Get rid of him, or update his story or something. Boring and killing immersion.
-
THose scripted bandits that rob the merchants on the road west of Merhojed… It was cool the first time, but seriously, every time I pass that road? Once is fine but later it gets boring and kills immersion.
-the horse. Isn’t it a fish? I swear it is a fish as I’ve never heard him make any noise. Besides, he must have some ABS as he is able to stop in place after galloping 100mp/h
- most of the quests are go search that place. That is fine overall but isn’t there anyone who precisely knows anything?
That being said, after Mafia The City of Lost Haven, I haven’t had such an immersive experience. I haven’t had the need to stay away of the game so not ot finish it too soon. Hats off Mr Vavra, Dykujem je to uzasne nadherna hra! Thanks to all of the people at WH. I came upon the game on internet back in 2011 when there was a tiny post on the old website and followed and backed it as soon as it was possible.
KUTGW!