Not specific enough, and they have ridiculous amounts of money so no matter how cheap loot will be you can always grind it anyway (this is how it works in hardcore mode right now - prices are lower, but who cares, just bring them more broken bloodied cuman outfits). Everything about in-game economics is so broken. I would set traders’ wealth to no more than 100. Zero for most of them so they would only barter but not pay actual coin for shady useless crap Henry brings them. That would be right. Also would be great to have some more ‘fetch that item’ sidequests/activities. Because how do you sell stuff IRL? You’re looking for someone willing to pay for it, who actually needs it. You can’t just walk to your local market and sell them your old ragged smelly clothes or flowers that you just picked outside.