How will the hunting system be? Will it be like in skyrim, just press sneak and shot a arrow?
Or will there be a more challenging and realistic hunting system? I think there are much low budget hunting games which could be a solution. Implement a wind indicator in form of arrow (a actual wind direction with real weather physics isn’t neccesary) Implement a realistic animal AI (high fov) and sensual ears. If you walk in false wind direction and goes too fast you will nearly never see a animal (at most in the field in the morning or something). If you shot an animal it escape and you have to follow blood trails.If you add bigger forests the effort will be not so much because of low density(The guys who want a bigger map are statisied without the compromise of less density) If you make something like that, the player can do more than just fighting. You can survive and crafting without money. You can be a bad boy because you hunting without permission. You have a medievil job, if you hunt for a nobel.Devs can offer more quests (kill the beast of the forest). please no walk see shot eat system.
A complex realistic hunting system is not immpossible if you see how much low budget hunting games are there and are not bad or make no fun.
Will there be a wildlife?Grassing Elks, wolf who attacks deer, foxs are hunting rabbits…bear who search fish in a river …