Hypocrisy (lit. “acting”) means doing (good) things for the sake of being seen doing them.
How will it be handled in the game?
Gameplay-wise (very difficult to implement “realistically”, in a way that isn’t arbitrary), Reputation could have a Hypocrisy sub-category; if Henry always accepts rewards in exchange for his help, it would lead to him having a high Hypocrisy value; this could have various effects, such as certain people disliking him.