Good point.
But consider a murder of travelling merchant in the middle of the woods for example. No one would be able to tell it was in fact you who did the terrible deed. Why should a game over screen ensue?
Again I would argue the Henry character would probably not murder an innocent person. This is quite similar to the Witcher series - an open world game with premade character. Gerald would also never kill someone he would consider innocent. It depends on the player what course of action he choose but it would not be immersive at all to play against the character if you know hat I mean.
But what if the merchant is not innocent at all? Maybe he deceived Henry or somehow angered him. Maybe player would choose to kill the merchant in revenge and manages to do it properly - traces the merchants movements, ensures there is no witness on the scene of the crime etc.
An ensuing game over screen wouldnât make sense.
I would rather accept not being able to kill children (I wouldnât do it anyway) even though I consider that kind of censorship in the age of humanitarian bombardment and overflow of fiction about children murders/rapers absurd. I would accept the game over screen in founded moments also - e.g. murder in the middle of the town at high noon etc.