Interesting discussion … the question was: IT WOULD NOT MAKE SENSE; NPC IN THE GAME TO HAVE CHILDREN?
Do you notice while the discussion went immediately? Is it possible to kill, that is morally acceptable? Can a game allow this to happen? Oha, which makes us think. What are games for us today? Substitute for our true (and quite secret free) I?
On the subject. 1) Children are little people, and inexperienced in training for life as adults. It is comprehensible way that an adult is always near, to guide them.
2) In the Middle Ages children were grown by about 14 years. Girls married at this age, boys were (often much younger) in armed armies.
3) child abuse, murder and rape were punished with death. (Apart from hell and purgatory) With the death so the game ends, the target was not reached, the player has denied.
4) The middle ages is not comparable to our society, our standards would be ridiculous in the Middle Ages and was weak, had the community can not stabilize. An authentic medieval game is therefore necessarily shocking in some respects, do films from that period also.
5) A film looks at you, does not affect the plot. Unlike in games, the exploitation of opportunities lies in the player’s hand, these possibilities (and limitations) provided by the developer - not recommended, not enforced and this kind of violence is not necessary to win the game.
If a degenerate minority determines the bar for historical accuracy of games, we have already lost the game.