1.6 is out, but the game still has that… feeling.
I wonder, how come some stolen items get marked as stolen, and others don’t? I am at the beginning, somewhere in a castle, and there is a room with items, and that’s where I get them from.
I would expect such detail to be fixed, or is it not fixed, because it is a detail? It is quite annoying. I would rather have stats working 200% accordingly to what they are meany to count.