So who else thinks that Jousting, archery challenges and other pass time activities and mini games would make this awesome world even more immersing?
Jousting could be used predominantly as a means of strengthening your horse and horse combat abilities and could take form as a whole tournament structure. Also the performance of the player could effect the way the public view them and could benefit the player with notoriety and help to increase their skills as a bard.
The same could apply for archery. The player could perform Robin Hood-esque tricks and stunts, such as fine shooting distant targets or small objects off NPC’s both on horse and on foot to improve their skills as an archer and also charm the public.
Furthermore, this could offer points of no return, for example asking a passer by in a crowded area to take part in a trick where the player shoots an apple out of his hand. If the player was to miss and shoot the npc’s hand this would ultimately effect not only how the people view you, but also what actions will be taken against you and could permanently disrupt that npc’s abilities to perform their daily routines and tasks such as work etc. which could have a knock on effect. If he can no longer work and earn money, his family could fall apart or starve, leading to him seeking revenge as form of a random encounter, the potential for this type of interactivity could greatly immerse a player and show them a real sense of responsibility, thus adding realistic pressure and making such feats heroic when performed successfully.
I believe that would make for some fun and interesting game play.