Just 1 solider in rattay

Ok so I have a rep in rattay of 98. With soldiers it’s 100. Yet everytime I see 1 certain solider he just has to stop me for a search…then when I try and surrender (L1 + O) i for some reason try and pickpocket him…so frustrating…other then that fantastic game so far can’t wait for the next dlc/game

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Find out out where this soldier sleeps, where he eats…

Your alchemy and sneaking skills would come in handy at this moment :stuck_out_tongue:

Interesting, I experience a similar issue with the Merhojed soldier camp. One soldier (in arching bascinet) keeps wanting to kill me. I can’t surrender. He keeps attacking me even after I repeatedly hit the surrender keys. Letting game days pass doesn’t pacify him. Got tired of it once. Drew him away from camp. Killed him. He respawned and his reincarnated soul seeks revenge.

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Reminds me of the time I had to “Silence” someone in the Monastery.

Late at night, about 1:00 am… I had lockpicked my way into the Monastery…“Nobody is allowed in here, except Priest and aspiring Monks” Once I was in, I had to be sure to take all my heavy, clunky, noisy armour off…to enable maximum quietness…Sneaking past sleeping monks whilst they slept was nerve racking indeed.
Eventually finding my target, I quickly subdued him whislt sleeping, careful not to wake the others all around me. Once the lad was unconscious, I picked up his slumbering body ever so gingerly, as not to make even more noise. Once I had finally got him out of the Monastery sleeping quarters, it was a sigh of relief from there…By the time I had escaped the Monastery, and the town it was surrounded by, whilst carrying this heavy lad upon my back. I had made it to the surrounding tree lines. By this time it was now around 5:00 am, and the sun was just peaking up over the horizon, a beautiful sight indeed. The town below still sleeping ever so quietly. Quickly coming back to my senses. I ventured further into the forest. Once I was deep enough in the woods I dropped the lad on the ground. With a little slap on the face, maybe a few… He then woke up, realizing to his horror he was no longer safe in the comforts of the Monastery. That and the strange fellow looming over him in the dense forest…

What happened after that, well… Lets just say " Nobody can hear you screaming in the forest" :smile:

Bet the people in the monastery and village were incensed… their spidey sense finally kicked in

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As I wen’t back to town the next day…they somehow knew… :grin:

Good point, lmao Wish isolated kills, steals, would stay isolated.

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Yeah that is annoying…kill someone hide the body no one around yet 2 hours later everyone on the f@#$%&g map knows…not bad considering it’s set in a time just taking a walk to a local town would take 3 weeks and your family would have died of old age by the time you returned…That’s if you did return and wasn’t eaten by a bear or a wolf…Or a random hungry person