I recently watched a youtube video about read dead redemption 2, open world immersion and realism and found quite a few aspects that were familiar.
I then found an IGN first look review from may.
- World goes on with or without you.
- NPCs going about their daily schedule, prepare food, eat, chop wood, sleep, do chores.
(This is a working camp, so everything has to… well, work. Clothes have to be cleaned, wood is needed for the fire, water must to be collected from the river, and so on.) - Dead animals decay over time - the carcass of a deer left in the scorching midday sun will soon turn
- The same applies if you’re looking to sell the animal to a nearby butcher – the better the condition of the meat, the greater your reward.
- Birds scatter as you gallop past, deer prance across the rolling hillsides and the hum of fireflies provides the backdrop to some of the quieter moments in the demo.
- A farmer didn’t take too kindly to Arthur riding close to his land, telling him to move on in no uncertain terms.
- Arthur rides up to his tent, hops off his horse and rummages through his belongings …But while the fishermen is oblivious to Arthur, his dog isn’t, and the constant barking is enough for him to wade out of the river to investigate.
(he could flee to the nearest town to tell the sheriff who robbed him) - Random encounters on road with different options.
- Outfit getting dirty over time