Dear all,
the creators mentioned several times that the possibility to put multiple layers of clothes / armor on the character is technologicaly unique / special and that e.g. they will even share it with the star-people.
Could you please explain - from technology point of view - why / what / where e.g. -
- Why do you think it is so unique?
- What are the challenges to implement?
- There is really nobody else that tried this before ?
- Is this uniqueness related to crying-engine or all ( most ) current / past engines ?
My point is that the end result looks ok / natural / nothing special (which is probably the intended intention) , but it does not look as something āWOWā to my āuntrainedā game-consumer eye, rather like this .
Thanks.