Let's Play KCD Preview (Gronkh)

nice plot twist there. and he trains with the locals to get a feel for their skill level. hehe most likely he’s just there for the tutorial on combat. do you know any historical sword masters or authors in that time period? maybe he is one of those characters and you will meet him later on

why not spar with a dead guy?

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Im more than sure fps drops are due to the pc, I dont think fps drops during cinematics is something the developer wouldnt see…

They’re playing on his PC, so it might be the problem of his rig.

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Yes he even mentioned that in the first video. What I like is that unlike other games the ambient looks realistic (I mean the camera+light) also the bugs arround shit ? How genious is that

i didn’t see any significant drops, but even the best hardware will have drops occasionally with every modern game due to the random nature of physics involved in running the hardware, unless it’s solitaire or something wher it’s so light on hardware you won’t notice. it’s not a big deal

It doesn’t contain any spoilers other than showed previously. He’s doing quest for his father and most of time they’re just talking.

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what is it with people just walking around and picking every piece of food, so damn irritating… just get on with it man!

It’s just a tutorial. :smirk:

oh look another basket with vegetables, yay awesome content for my video if i spend 10 minutes picking all of this up! :roll_eyes:

really nice writing. the actor for the father is very good

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Yeah, i did like it too. And faces are detailed as good as in Crysis 3. :smirk:

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After the two videos, I’m blown away. It looks way better than I expected. They pretty much fixed the facial animations, and even fighting animations are better, the sliding is lot less obvious. And the music is absolutely phenomenal, especially during cutscenes, the way how it is crafted specificaly for each of them, it sets such an unique atmosphere. It’s really amazing.

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ich find den Kompass oben etwas “aufdringlich”

wenn der lebenspunkte Balken nur bei gezogener Waffe(oder Ausdauer verbrauch) erscheinen würde wär das echt schick.

evtl kann man das ja in den Optionen ändern.

ansonsten bin ich nachwievor begeistert von KcD

Gibt den nächsten Teil der Reihe:

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Animations are just… G R E A T. I can’t find words to express my thoughts. They’re just great. :grinning:

yeah warhorse has really come a long way the animations and graphics look much better than 1 year ago
so polishing went well I’d say
and what I can see from the cutscenes the story will be amazing! and we’re just watching the tutorial here

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When Jindřich failed cutting a stick was just lmao. :smirk:

Haha i’m already scared now to fail the escape :laughing:

Harder than the race in Mafia 1. XD

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