Little details

There are a number of issues that have been reported (long ago) but remained unaddressed (in 1.7.1). They are minor but noticeable.

-the tailor animation is still messed up. his working animation gets triggered even though he’s standing away from his table. And, the one in Rattay still wears tattered clothing.
-the mane still magically sticks out through the caparison
-the Cuman foot archer still charges at a mounted unit (heavy archer no less) to attack with a sword instead of trying to shoot the horse or Henry
-enemy NPC awareness/escalation lag is too long. Even during Seige when the Cumans in the woods outside of Talmberg should be on pins and needles, the Cuman guards just stand there for a seeming eternity as you appear before them
-a bandit NPC spawns at the Talmberg bridge during the final stage of Seige. And yet, the Talmberg archers on patrol are oblivious to his presence
-the candles/fires/lamps in Talmberg are lit during Seige even though all the homes are abandoned
-we’re told much or most of Toth’s men left Vranik in advance of the attack. yes, there’s a brief skirmish to try and re-take Talmberg (some died). that said, there are stunningly few enemy NPCs in evidence … keeping watch, firing arrows at the Talmberg guards that approach and patrol around the area

We’re halfway or more down the path of DLC. It’d be nice to fix some of these issues sooner rather than later.

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Since launch of the Game it annoys me that you see Henrys left knee (from looking down perspective) a bit naked through trousers, chain trousers and plate legs.

And in general the trousers all have holes allthough there are 100% repaired.

In general I have the impression that the clothing system does not work 100% like it is suposed to do!

I have not had a single gamebraking bug in my nearly 300 hours of playing the game but there are things which annoy me. the little missing details.

clipping of layers has long been an issue. notable when henry sits down.

i had one (Erik didn’t show up in Vranik). was able to explore and hunt bandits/Cumans so didn’t cause me to step away from the game. stutter wasn’t gamebreaking (could still play) but had to walkaway.

one detail that annoys the crap out of me is that Pribyslavitz armorer doesn’t offer heavy shield (or bouche shield) with Talmberg and Skalitz/Radzig crests

the whole place does for me

Magdeburg armor set with Nuremburg chest and a 17 lvl bowl helm( for vision) helps a lot and keep moving about ;don’t forget the dollmaker poison( non modded bane is too weak to kill quick)

really like that armor set. lately trying to push my luck with lighter builds

dollmaker, bane, poison… :man_facepalming: … underutilized by me

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Hahaha, classy!