Living as a traveling merchant :)

It seems the final edition will have several villages and one large town. It would be enjoyable to role-play as a traveling merchant.

KCD already has created the setting, now we need the economy to be running.

A typical traveling merchant with his wagon.

The goods are being checked by the town guards. Wolf skin and wheat.

Visiting villages.

Being welcomed by the village elder, the village is becoming richer (silver coins).

Visiting larger towns and making contracts with powerful merchants (note how the richer merchant is wearing glasses=sign of wealth.)

Traveling again.

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Whenever i play rpgs i feel like a traveling merchent because i always find and sell loot

I like your idea … but it is the dream of another game. Spontaneous an implementation would give me so fallen as improvements in ā€œGrand Age Medievalā€. However, let no more conceptual things to talk to itself.
Should anyone dare sometime in the distant future on a sequel to Lord of the Realms, Your dream would be a basic element… :wink:

I recall a mod for Skyrim that was all about the ā€˜traveling merchant’ feel. It gave the player a horse drawn carriage with storage in the back and a mini alchemy station. There was a sort of pull-out tent/cover on the side that acted as the players bed and allowed them to set up a fire. This seems like an easy thing for Warhorse to implement.