Looking for Texture Modding Help

So, I’ve been studying and trying to figure out how to modify textures and such. Most of what I’ve read are from other games, and nothing at all from this one.

Unfortunately, after extracting the .dds files from the .pak files, I can’t get ANY program to open/Display them properly. I’m not sure If i am missing a setting or what.

I’ve tried Photoshop with the .dds plugin (get a “disc error”), GIMP 2 “Unexpected EOF”, and then Irfanview with the .dds plugin. Irfanview which will open them, but only display them as a complete black image, or on some occurrences, and extremely small super blurry texture.

Would anyone with texture success with this game be able to give me some guidance here? Apologies if this is the wrong section. (Did not see a modding question section).

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The .dds files are in a compiled format for CryEngine. Try downloading the CryEngine SDK (free) and importing the project files, then replacing them – it may allow you to export the replacements in an identical format. Not 100% sure but worth a try.

I’ll give that a try. After looking just a little bit ago, i’m finding people are having similar issues. It sounds like the developers did some custom changes that is causing the .dds files to not open in any known programs.

They split them, that’s why you have DDS.1. DDS2. DDS.3. DDS.a etc variables, you should find all the name.dds.#-# and unify them into one file before trying to edit them, just make sure that after youre done you re-split them into the appropriate number of files otherwise youll get a black texture when reading the file in the game or it wont even load in some cases.

How would I correctly combine them?

Using Photoshop cs6 with intelTextureWorks dds plugin works pretty well on my end. Found out about it at nexus mods wiki
http://wiki.tesnexus.com/index.php?title=DDS_texture_tools

Solution