Lots of Problems [PS4 Pro]

hello,
Got mine boxed yesterday in a local Media Markt Store. Installed and patched it. Sheew what an ugly first Main Menu. The Fence there was Not rendered with its texture and all the trees in the background were just greenish blobs flying in the air.

Now the graphics look not as good as the beta footage. Wooden textures (logs, Building walls) begin to load when standing 5m in front of it. That wouldn‘t be so ugly if you couldn‘t see the textures popping in. Same goes with trees. You can see them pop op in the distance

Man that‘s not what I was paying for talking about a game on the f***ing PS4 Pro

You can call me angry


That’s weird as I don’t have those issues on xbox.
Media mkt do sell damaged discs tho. Maybe u could get it swapped.

The popins are a problem. It was a tradeoff^ decision made prior to the last patch. a fix is being worked on now

^ - https://forum.kingdomcomerpg.com/uploads/default/original/3X/6/6/66f1956f6f404e27e0f28166878d81671727ae8d.png

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Maybe a ‘cell shaded’ version of the game would prove less immersion breaking?
(Cell shading can get away with flat colours and survive without detailed textures)

Patch 1.6 will be replaced with something much better.

Whether that comes in the form of 1.7 or it takes a few more- this game will settle.

There is just a few things lingering.
As a (tech) supporter most of my working life; unreproducable or inconsistant issues are the hardest to fix.
WH are yet to get a handle on EVERYONES issues.
In trying to do so they often affect working code on others users machines.

Hence why a few on these forums get so miffed when mod users report bugs.
Even turning the mod off doesnt ensure the game hasnt been changed/affected by the mods use.

WH wasting resources on non issues delays the masses from a finished polished product.
Until a few specific random niggly issues are removed- we dont have a foundation to build from.

They have been super unlucky once or twice (in ways no one could have forseen).
Sure - hindsight being 20/20 we can all tell them - this or that was silly… but it isnt the case.
Contingency plans arent always easy to roll out.
And timelines such as DLC releases and users demandong ‘instant fixes’ have exacerbated issues too.

This is developmental hell.
They do have resolve and will get put of the woods.

I truly hope many of us selling the vision of a rosey future for this software can join with the devs (in time) for a big sillybration.

Id like to see a few net reviewers do a ‘now and then comparison’, at that point, to remind people ‘on the fence’ that the software is ready (and fantastic) for wider public appreciation.

Most fans can see past a few nigglies…
My biggest beef was with the dice game AI.
Not sure if it got improved- but I believe it is way better now than it was.
I have patience for the one evidently broken model in game being fixed up at some point. For now I just avoid it like the plauge…

Fine. But I don’t see why on Xbone its not an issue. I’m running an original Xbone not the S or X. Weird, as PS4 is the more powerful of the two.

Actually - this game is a great one to buy digitally- mainly so as to avoid the massive fragmentation that the disc version is going to create.

There are steps that can be taken to make a disc version vastly less fragmented. (Like a drive backup of the patched version of the installed game), after backup, delete game off drive and restore the backup. (All files now together. Not perfect defragmentation method, but will move the files much closer together would be my bet).

A digital version gives option to download a clean ‘intact’ version of the latest version of the game.

Digital psn sale has game presently very affordble. (Region specific possibly)

The issues described generally is what fragmented data would do…
Of course 1.6 is known to have a few contributing factors that the team have acknowledged and will fix for next patch. (Tweet did rounds recently)

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