If you’ve been grinding a lot, you’ve got a lot of coin that you can’t do anything with. that to me sums up a lot of resources in KCD. at some point, WH intended to integrate resources into gameplay more. we know this because WH flirted with having a smithy to make armor and/or weapons.
now, that i’ve had my fill of enemy killing (+1500) , i’m interested at looking at other ‘stuff.’ in particular, the different occupations (evidently codified in WH as social class) and the putative resources they have or would need to acquire. there’s a point at which Henry is talking to Sir Radzig at Neuhof: the long version of Henry’s update provokes an observation that he didn’t realize all the charcoal needed to supply the smithy, etc. this resouce creation/provisioning is what I’m interested in.
I don’t mod but would like to support efforts to create resouce-related mods… the info here is intended to help operationalize any such efforts. for anyone who has played or is a fan of Fallout 4 (FO4), there is a collection of mods called SimSettlements/Rise of the Commonwealth (link). Ideally, i hope the info below could be used in supporting the creation of a highly modified, medieval/KCD appropriate version of the same.
feel free to add info and comments.
Czech info posted when possible