Mid-late game: Money, equipment & combat balance

I don’t think I’m the only one to say this but the balance in the mid to late game just completely sucks. Money is too easy to come by, your equipment is God-like and and the weapon scaling makes fights trivial.

What I suggest:

  • Make Savior Snaps dirt cheap, makes early game easier/less frustrating and stops late game farming for easy money.
  • Nerf the OP damage scaling from perks and level
  • Make armor all round have better resists (Plate armor needs to actually resist most slash damage)
  • Re-balance weapons to have higher prices for better stats and vice versa
  • Limit good equipment on random encounters from weak mobs (far too easy to just horde equipment for gold mid-late game).
  • Perhaps a system where if you flood a city with too much of ‘x’ product/armor/weapon type the merchants pay you far less for it.
  • Make better equipment cost more to repair, make low end equipment have better condition durability
  • Fist fights cause too much condition loss
  • Gambling bet amounts need some kind of level scaling, useless beyond beginnning
  • Potions and some perk buffs need a nerf, or a drawback alongside the buff
  • Fenced goods pay too much, it’s too easy to quickly steal and get rich, alternative would be a cooldown where only X number/value of goods can be fenced until cooldown expires
  • Guards aren’t much of a threat mid-late, need better combat stats, not equipment
  • Animal AI ignores you shooting arrows very near them (Humans can tell though, so animals needs this)
  • Arrows are painfully slow in the air

I know there’s some mods in testing that address some of these, but would be nice if the Devs could tackle them. I don’t want the game to become brutal Day-Z survival like, but the Skyrim ‘Dragonborn’ 1 man army needs to be avoided like the plague. Might have missed a few things, so thought/opinions?

1 Like

Agreed.

B14ckw1dow
1m
Sorry to put this here first time I used a forum. I would like to also tell warhorse DO NOT make this easier can you please nerf the warhsmmer I may have spent forty hours grinding on side stuff by the time I got to baptism of fire I took the entire camp out on my own with four potions a warhsmmer I was level fourteen most stats at ten or more and two hit killed every man basically to realise I had to do it all again lol. But that’s my fault would of loved the recognition in game for it and by that could of ramped the difficult opponents out. Lockoicking is easy when you realise how it’s designed pick lock fast and easy not slow and shakey. Most quests I complained was bugged. Was in some extent but only because I personally did things wrong ie first dropping a stack of three dates for the bird quest leaving a quest marker there invisible. Simple fix unstack the cages. The ground you can fall through and you can float to the sky too. Forrest bandit areas mainly nothing a fast travel won’t fix. Getting dirty needs slowing down I spend 2 k to repair and clean to run through a to b of town to look ugly in my Italian expensive armour I fought for . I never used the treasure maps I don’t like hand outs. Can you have a difficulty slider to go harder to spawn more heavily armour people or nerf the warhammer. I played hundred hours over thrree games. Players need to actually read the journal and actually treat it like a real life scenario and compare it to no other game. If a map marker says some one is there that is to be hunted clearly he isn’t going tinge there I’m referring to the easy solvable quest stone mason quest for divish. And remember. That if you can’t find them where the map marker states to remember they live eat breath and sleep go find there houses go sleep yourself go fast travel and speak to everyone including villagers there all updated with new dialogue mostly. Thanks guys genious works. My first playthrough I fell and floated and slided on invisible ice alot by the firsthand story mission but this bug free play through I did all side stuff and was so strong by the sixth mission or so no bugs. No floor falling. Strange . The witch hut is the only bug that shoots you to the sky alchemy bench wise