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In Ledetchko I wanted to shoot at the shooting range at the river when people around me started screaming at me like I was a murderer, and it finished with my arrest (not successful, as I talked my freedom back, but still). I believe it’s a bug, because if the targets are installed, then obviously it’s ok to shoot at them.
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I was murdering the criminal dwellers of Pribyslaviz in a dishonest way (killing them one by one, because they’re too stupid to raise alarm for a long enough time, even having dead cronies rolling around), but it’s not a bug I wanted to tell about. Some of the dead bandits (and never cumans) had weird amounts of stuff in inventory. Like, eleven merchant swords or ten burger’s swords. If they had a supplier like this, why won’t they hire a normal army instead of a handful of rogue cowards? This one has surprised me the most:
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The guy with two thousand arrows in his inventory was not showing any sign of overcumbering. He was able to run and all with 180 pounds in addition to his heavy armor. Either a prominent athlete or a buggy NPC AI.
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I was fleeing of my feet from bandits on the road to the north of Skalitz when suddenly my movements became slow and sluggish. The bandits got to me and killed without any noticeable obstacles, while Henry was moving slow, like a stoner. It’s not right that bandits don’t experience limits of the map borders. There must be another way of letting the player know, that they must turn back (like a simple “glass wall”).
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If Henry can’t get off the horse (say, in a stream course), he won’t tell me about the problem and stuck silently in a strange state. The only thing that helps is fast travel, but if Henry is overcumbered, it isn’t even possible to drop extra stuff away.