Mod Support

will there be a SDK that we can use so we dont have to make some stuff out of scratch?

when KCD SDK mod tools be available, etc. Option for configuring it into MP stuff, or adding characters, voices, etc.

also how to mod?

CryEngine is now free so it can be used for modding but KCD might use an earlier version. If Warhorse had signed a licence agreement smilar to Cloud Imperium Games’ CryEngine licence agreement, releasing modding tools would require additional fees.

There are maybe 5 or 6 threads discussing mod support in this section, have a read through them first.

Modding isn’t as easy as it seems. Depending on what you’re trying to accomplish this can mean learning modeling, texturing, programming, etc. which can take years of practice and in many cases formal education to learn.

Yes, we will discuss this some time after release. :grinning: