Monastery main quest (SPOILERS of course)

Surely dis was discussed to some extend here. But is it not completed or really so poorly/lazy written? Such potential and only ONE way to get the guy out of there alive - just to confess to him straight away? There’s even an option to frame him (lie) of drinking wine in a hope that he’ll get expelled and made more vulnerable outside. Or you could’ve dagger or money pinned on him, etc…
Now it’s like "Hey, I’m looking for bandit from Merhojed spree, I think it’s you… then a cutscene (which you miraculously survive) and that’s it. "
It feels lazy written or not finished imho.
Such potential in this game… and such shortcuts and cut corners. :frowning:

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