More clashes more unpredictability and chance - to play a bit, already know exactly who will be where and when and what will be done. I would like to see more characters influenced the scenario quests. Judging by the beta of course is not true, but it feels like you’re playing the dictation. Do wolves are planned in the woods? If so, they will attack a horse and a human (if wounded for example, or if the night without fire).Will there be an opportunity to engage in dialogue without leaving your seat? Sorry for my English. (Online translator from Russian).