Mount & Blade, eat your heart out

Well, MnB didnt really have that sort of thing until the modding community got involved. I am thinking the same will happen here.

nope. Warband is my favourite game. Especially for being the only game out there with capable mounted archery. But that in no way corresponds with backing KC. Completely different game. Warband is medieval strategy and castle conquering simulator. KC is storybased one hero RPG. A lot of things says KC will not be much sandbox either (hope it will be good freeroam). Same as Mafia 2 is not sandbox and is not even close. While Warband is sandbox, even when tools are limited.

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Never thought this topic would garner so much attention, haha! I’m happy to have inspired such a lively discussion, though. I am genuinely shocked by how many people insist the games are more different than alike, but I enjoy the differing points of views. For me, the similarities are still far too big to brush them off as “totally different” games. As I said in a previous post, I don’t mean to imply they’re carbon copies but I can’t ignore how alike they are.

THEN AGAIN, of course I haven’t played KC yet. Maybe it’ll actually play out a whole lot differently, apart from just being more linear. But from what I’ve learnt/seen/read about KC, it reminds me a lot, lot, lot of M&B.

Try as I might - and I don’t claim to know all games, of course - I cannot think of a single other first person realistic (non-fantasy) medieval RPG. THAT niche alone is too specific to not compare the games, imho.

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Mount & Blade was a breath of fresh air when it first came out, and really it’s combat systems have yet to be rivalled today - though some have certainly tried, such as Chivalry: Medieval Warfare and War of the Roses. I got involved with the first game as early as version .600 I think, and have followed the series with great interest since. I still play it daily, though in the form of Warband’s expansion, Napoleonic Wars.

I don’t see why both games can’t exist alongside each other without inviting comparison as they do aim for different things
 things which have already pointed out and which I will not repeat. I’m looking forward to both Kingdom Come and the new Mount & Blade game, Bannerlord.

It’s a great time to be a pc gamer!

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I loved Mount and blade & can safely say I’m here because of it.
M&B brought something to the table that non of the AAA studios & Publisher did, original idea’s & a willingness to try something new.

Kingdom Come : D&noD and M&B on crack
 sounds like this is going to be a great ride.

Thanks for the heads up on Bannerlord @Rihani , I didnt know they had another one coming.

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I hope they learn a lot about large scale third person battles from M&B but story driven and sandbox are conflicting with each other. War of the Roses may have better hit-boxes than M&B but KC is doing it’s own combat system anyway.

vanilla M&B may be fantasy but really with mods it’s whatever you want it to be, personally I prefer Brytenwalda. Anybody thinks the game is to easy should try that white stamina and wounds activated. (on 100% difficulty at least of course)

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Another Mount and Blade fan here - I was playing since the beta. Imo what was so great about it was the large battles - setting your army against others, working out tactics, as well as getting into combat yourself. I don’t think there’s any game out there that can challenge M&B on it’s own turf of tactical combat.
I’m hoping the Kingdom Come combat system is as good as M&B, but I imagine it will have more RPG story elements and less tactical army stuff stuff. A cross between the RPG, and storyline elements of Skyrim and the realism and combat of M&B would be extremely exciting.

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Can’t deny that M&B:Warband is one of my most played games. It is the freedom of it all, deciding who to ally with, or not and creating your own Kingdom. I’ve always favoured Swadian troops mixed with Norse.

As for similarities? I can see why some people say there are and some that there aren’t. I myself was interested when M&B was even mentioned in the Kickstarter video, that seems to me that they have got some inspiration from it so I think that’s where these similarities could be seen from.

Either way, it doesn’t bother me, M&B:W is great and KC looks great but I wont’t go so far as comparing them because they are also different.

In a matter of fact, I first noticed Deliverance in the M&B forums.
Instantly wanted to back it up and did it eventually.
I hope Deliverance will be a lot better than Mount and Blade. Big fan of M&B for a long time but the franchise is getting obsolete. Even Bannerlord (which hasn’t a release date yet) don’t look half much as promising as Deliverance.

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I honestly don’t imagine the 2 games are equatable, but I will admit that the idea of M&B combat in a story-rich RPG with the added realism goal certainly grabbed my attention


Very convenient space between the merlons! :smiley:

The castle looks very separate. Not much detail in general.

All you see is just a yellow angular low poly desert and a grey block barely resembling a castle. :stuck_out_tongue:

Also, lighting is not state of the art.

What exactly is this, Vikings in Africa?

It’s a fantasy world trying to simulate medieval warfare. And the video is of their old game, they are about to release a new one and I hope KC takes a lot from MnB, like seige towers, trebuches (if the BL will have them), the way you can shout out commands to your companions, the VERY expensive equipment and party moral.

M&B was fun and this will be a better game in general

the equipment prices in m&b were utter bullshit - a whole kingdom could not afford a lordly platemail in a month
 - it was cheaper to feed and pay 1000 elite knights (a whole month) than buying one! lordly plate mail
 and everysingle knight came with his own platemail xD.

Some of the prices were a teensy bit absurd. Especially ones that were generated with the best stats - like you said, a “lordly” item was automatically massively costly. It was very, very often cheaper to end up buying a cheaper version of another item for 1/10th the cost, but end up having more or as much defense just because it doesn’t have the “lordly” tag.

THOUGH, that said, I DID like that they made stuff expensive. Maybe a little overkill, but I liked what they were trying to do. I’d much rather have it how it was that the opposite and have everything way too cheap.

Well I can’t wait for M&B Bannerlord! :smiley:

Yes, incredibly unfortunate that M & B was not further developed professionally. Instead, it was the modding scene offered, although they created some remarkable projects, but the game does not fundamentally brought on. Maybe the engine was at its borders, and the game would have to be rebuilt. The developers went apparently not for money or quality. Maybe they’re now highly doped teacher 
? :slight_smile:

Let’s see what banners Lord brings true.

I totally backed because the game felt like a spiritual sequel to Mount & Blade. The compass in the Kick-starter video even looked as if it was pulled directly from Mount& Blade!

Yep
 Lordly means fancy not super effective. When you can get one from lord in battle or want wear symbol of your wealth then you are happy to find/buy one. Otherwise you just get cheaper version.