As the title says, this is a list of mods I could think of that I would like to see eventually. Some are harder to pull off then others, some probably not do able but most seem relatively easy. Feel free to add your requests too!
(this is also a reply to a mod thread, so sorry if you have read it twice)
A lot of these have probably been said, don’t care
-Camping: Tent/bedroll, better cooking ingredient options at a campfire(veggies/meat for stew or what not)
-Eating/Drinking animation: At a table/tavern, at a campfire especially…good way to wait and pass time, maybe on a toggle option
-Wood Cutting/Gathering: For sale or for fires, fires should need fuel and as of now they dont, which is silly
-Water Skin: for water for drinking adding to pot for making stews/soups, fill with wine/booze, fillable at streams/clean(not the bathing tub) water sources
-Curing meat: Salt and cure meat for longer/infinite expiration
-Fishing: Either fishing pole/bait and mini game or even ability to buy my own baskets to use at the already available fishing spots, manually placed/manually emptied, can become full/will refill once emptied, can be emptied by NPCs and be “stolen” from you. Prepare fish, cook fish, and cure/dry fish like meats
-Homestead: Your own little farm house, buildable house or not, (maybe Henry doesnt need a castly but his own little piece of sweetness isnt too much to ask).
-Farming: Plots to grow veggies for market, wheat for millers, raise cows/pigs/chickens for butcher/market. Also the ability to pick veggies from existing gardens, even if it is illegal and results in penalty if caught.
-Mining: If you cannot mine because it is illegal it should be a risk I’m willing to take or be a job I can take from someone to help mine so much ore for so much money and to pass time.
-Tournaments/Jousting: Probably not jousting because I could see that being a mess but tournaments 1v1-1v3-4v4, relatively small tournys should be doable.
-Market Pricing: People buy goods at pricing based on what they sell, a butcher will be more interested in meat than he/she would be veggies, and so on (it may be that way, but it does not appear to be so to me)
-More gambling: More people playing dice/more dice tables, higher stakes, a card game of sorts?
-Clothing: More clothing options. It seems I can buy in Rattay the same exact stuff for sale in Sassau, seems odd.
-Weapon/Armor Smithing: self explanitory, should not be easy but should be worth it/do not make it breakable like in Skyrim.
-Family: An option to start a family/live a life after the story line ends (not there yet, may already be a thing).
-Alternate Start/Life: Play as a character who is not Henry during the storyline, progressing on a time line or some such mechanic so you can play along the story line as a guard or as a merchant, hunter, fisherman, whatever. Or make it where you take Henrys place in the story, but you start in Rattay, or whichever city you choose, and the “story” doesnt start until you make your way to Rattay where Sir Radzig went after he meets you again in Talmberg after the initial raid and catch wind of what happened…
-Guilds: Guard/Fighters, Thief and Assassin for sure. Maybe a hunters guild or something?
-Group hunts/Huntin Competitions: Re enterable hunting competitions like the one you have with Hans.
-More Animals: Self explanatory but more types of animals, wolves and bears, but also more animals in regards to population, it seems I walk a long time and then find a like 2 rabbits.
-Harder/More Enemies: Increase the enemy population, maybe by a scaling percentage or something with/or without lootable gear(so it could just randomly generate a basic armored bandit or cuman)…for a harder gaming experience, not necessarily to get more loot/money.
-Faster combat: Some people swing really fast but generally battle is relatively slow, if it is not patched normally a mod to speed the gameplay up during fights if possible would be cool.