Please push it to another place when it’s wrong here
Hey Guys,
my english isnt the best at all but I will give it a shot. I played now about 30 hours and there are some things that I “personally” dont like. So there are some ideas that I will share with you.
Archery
Ring for Aiming:
I know there are MODS that will add the hidden dot but that is too much easy mode and no fun while bows are so powerful. So what about a medium big ring that only signifies the position of the hidden dot on the screen. Maybe with a very big circle that goes smaller while you bend the bow, while stamina will be drained and that character starts to go shaky.
Wiggle, Wiggle, Wiggle:
What about the wiggle? Hell its hard enought to learn how to aim correctly. Is the wiggle there to make it for player harder or 'cause it’s to difficult to balance the Archer-NPCs while the wiggle is off? There is a MOD that disables it but than the NPCs hit everything.
My ideas - Only disable the wiggle for the player char and add a growing tremble that increases slowly with the lost of the stamina. Or maybe a key like shift that starts to stop the character breathing and draines additional stamina?
Equipment for better usage:
Compared to the ideas at the top. Maybe implement some items that makes aiming easier. There is a little zone between bow and the wrist of the char, where the arrow will fly to. But for me this zone is to big. Items that will add some visual hints where the arrow will go could be nice.
Perks:
There is not much to say about. Give us some perks while make bows less overpowered. There are so much things that can be increased by perks. Less staming drain but bend the bow is more slow, faster bend the bow but higher stamins drain, lower weight of arrows (or maybe new quiver item that will block a already existing slot when you will use it?), smoothy glowing arrow feathers to see them better (yes, mod exists but 1. its a mod and 2. its too coloured and doesnt fit to the world and and and…
Arrows description:
There are much diffrent kinds of arrows and all got the same description. Please add some more informative descriptions for every kind of arrow. What do they do? Whats the advantages of them etc.pp.
Let it stick:
Why do arrows get faded out in the enemies? Looks weird.
All about the damage:
Lower it. Thats all to say. Specially when you think about the help players with aiming. Lower it. That a hit into the face mostly will be deadly is ok. But oneshot into the stomach or leg? Come on. =)
Melee
Locked sight on enemy:
I understand that the lockon system is surely the best way for the compatibility to play the game with gamepad. But why should it be the same on PC? It feels a bit…clunky…that my sight gets all the time fixed on an enemy. Maybe give us a option to disable the lockon and create a zone around the hitting-zone-symbol in the middle of the enemy. So the player need to hold the little aiming dot only close to the different zones and can hit all the way. So you can switch easily the target by only straving the mouse to the other npc.
Locked movement on enemy:
The same as above. Why not stop the movement locking system for the player character? The NPCs are so damn intrusive with there activated lockon system, that there is absolutly no way to evade them to hit them cheaty in the back or some abuses like this.
Kiss me please:
What the heck is that distance infight between us and the enemies? Sorry, which distance? xD Please add some more feeling of distance because its really claustrophobic that the enemy will stick so close at your own face while fighting.
The old silent movies will greet here:
I think you should provoke that the combat starts, that the movementspeed will slow hard down for player and npcs. Not the speed that you hit and defend yourself. When you run back and forward it feels weird that the heavy armored people “walk” super fast. Its a bit like dancing, not fighting. Movement in fights that kind should be slow,prudent and carefully.
Traders
Assortment:
Maybe I’m wrong but it looks for me like that every trader in every town have nearly the same assortment. Maybe shuffle it a little bit that it makes more sense to watch traders in other towns and dont only use them for repair stuff?
Buy spears and use them as primary:
Could you please balance spears (set dmg down) and make some versions buyable? Would be awesome to use spears as primary weapon. Having them in the inventory or wearing it on the back.
Spears and Bows
There should be no option to wear bows/spears at the same time with shields. There shoueld be only one slot for weapons on the back.
Stealth
Cant see me:
When I get detected one time, there should be no chance to get hidden again only because I got 5 meter distance and started to crouch. Its too easy in most cases I think. Yeah, characters with much training are good in hiding but it should not be possible to get invisible.
ALERT
NPCs searching me:
The most people I think start a fight with the bow. When you try to do it silently more “Robin Hood”-Style, the NPCs will run directly to your position and clump there while searching you.
If you know that, how they react, you can crouch to another position after shooting, the enemies will spot your old position, you shoot again and crouch away…that all the way. Feels a bit cheaty.
When the NPCs get alerted, they should scatter in the area around there camp and search you in every way.
Something like this could be a bit more unpredictable and more fun.
So… I think i’m done.
Thanks a lot and no salt plz. ^^
Greetings,
Flo