Specs:
PC, win 10-64, i7-3770, 16gb ram, gtx 1060 6gb
BUG list :
-
time to time combat not ended -
last time i cath it be in pribyslavitz, i beat enemy troops before store quest battle, i do it alone and combat not ended.
I run from it and no end to combat, no dialog, no looting chests.
I just punch guard in closest town and give up him to end combat, but it be like 10 minutes to find guard(no fast travel in combat).
Please fix it or add manually combat end button(maybe give up button be best, not sure). -
immortal random(and town) nps -
Black knight, fearfull knight and other random encounter nps just run here from dark souls.
I kill black knight in stealth mode with my dagger like 10+ times. Time to time i chat with him before. His recognize me after another death.
Maybe your need give him random name, look and erase his memory after death?
Town nps is worse. I kill Zah sons - Vitus from Sasau to get easy possability stealth stilling some thing from Zah.
Couple day and Vitus live again.
I thing its game without magic, who walk and resurrect nps?
Maybe Lord British from ultima 7 walk around? -
nps pathfinding -
It more or less ok in open space, but inside buildings it bad.
Specially in monastery where many people.
I need reload save(and you cannot save in monastery first time cause no potion), brother antonio walk circles in canteen.
I very love your save system, but your need count things like that cause its sadly replay this moments from begining.
Also all monastery nps very strange - going to sleep very slow.
You can lay sleep and whean you wake up in 1-2 am some of brothers still be on ladder. -
ticking not stoping(maybe fix now) -
I play from start and time to time ticking(spound whean time waiting) not stoping after time waiting. But i dont cath up it long time. Maybe it be fixed now(in v.12.2).