This quest just sucks. I have completed it and dealt with some bugs but I finished it and let the guy just go. Then after a dialogue, I have failed ‘retrieve your things’ quest or something like that. I never had it in a first place. In the chest where I put things earlier to start the quest were just some keys and bunch of quest items. I lost great gear and armor and 10k groschen. So either I will have to carry on or load the game before I put stuff in the quest chest and just put it in the chest in my house. But I would lose all the money anyway like that… I loved this game up to this point.
Definitely the most infuriating part of this game. I’ve probably spent more time looking at the loading screen throughout this mission than i have in the combat altogether. Loading for talking, loading for waiting, and you have to wait a lot if you don’t want to stand around doing nothing, and to top it off, when i FINALLY got to the end of the mission it freezes on a loading screen. I was enjoying KCD besides the many annoying bugs and the tedious backtracking, but this whole Monastery section has made me just want to finish the story and never touch it again.
My two cents:
Have been enjoying the game a ton up until this quest. Literally spent three hours trying to get through this quest only to be derailed by bugs, getting kicked out of the monastery for doing nothing, being unable to progress the quest, and faulty sneak mechanics. Normally I would welcome the challenge and ability to finish the quest in a bunch of ways but after trying over and over again to complete the quest in several different ways I had to just reload a save from before the quest and go on a murder spree: It was either that or uninstall the game due to sheer lack of interest/boredom.
The game shouldn’t make it ridiculously hard to complete a quest and the developers should absolutely examine this quest if for nothing else than to make it not such a stupid roadblock.
Just saying, i came very close to uninstalling the game because i simply don’t have time to spend redoing mundane activities in the little time i have to game.
Edit: would like to add that I never ever look up game guides, spoilers, hints etc, had to look up many and read through forums just to see what was going wrong. None of them helped by the way and still had to just steal the Prior’s key, get all my gear and go murder the dude in his sleep.
you can actually finish the quest in a few minutes
steal the key from the prior (pickpocket)
get the dagger (its hidden at the balcony of the dormroom, there is another one in a a chest)
kill pius
exit monastery
even faster:
place a dagger at the monastery chapel entrance
start the quest, go into the monastery chapel there is a lockpick behind the altar
pick the chapel entrance door, grab the dagger, kill pius, leave monastery
you can do this in under 1minute
You mean to tell me I don’t have to be medieval Bill Murray in Bohemian Groundhog Day? Huh… But I kinda liked it… ah well.
Same here. This quest I only did today, and I really wanted to get out of it as fast as I could. This quest had the longest lodaing times and a lot “black screens of dead” for me. After I killed the guy, I wasn’t able to retrieve my armor either, however, it was all there at the Inn inside my crate.
This was the single most unsatisfying quest and environment; it felt a lot more glitchy to me than the rest. Would have loved to stayed longer in the monastery, but I simply couldn’t…
this is the fundamental design flaw of this quest. the game pushes you to kill. but a corpse is not needed to make the game progress.
the burden of proof to enter Vranik (if you play along with the main quest objectives) is the dice. some have said they passed the speech check rendering the whole monastery quest irrelevant. some would say a bloody freakin waste of time
now, let’s work backwards from die is cast. why isn’t obtaining the dice (or obtaining the unique personal effects of pious) the objective of needle in the haystack? that objective doesn’t require the user to (mock) murder in a holy place. speech check Pious and get his unique personal stuff. or pickpocket it. or stealth knock out and loot. outside of killing Runt, murder shouldn’t be any objective. Option yes, objective no
goat blood is used to fake murder. what? just a pool of blood. nail a guy in the nose and you can get a decent pool of blood. there’s no corpse so to leap to the conclusion of homicide (per monk comments afterwards) is silly.
gregor and antonious disappeared. there’s a pool of blood. no body. no trail of blood consistent with a dragged body. there wasn’t a murder; they had a scrap. they took their dispute elsewhere or ran away. that’s a reasonable take.
beyond that, if the monks were so reactionary and sensitive to think someone was murdered. why didn’t they freak out when gregor showed back up. no, ‘what happened?’, no ‘why did you kill him?’, no ‘where is his body?’, no ‘guards!!’. not even ‘you missed your duties and will be punished’. just lament. doesn’t make any sense whatsoever. Sir Radzig said the Sasau monastery had its own jurisdiction. henry/gregor should be toast if he goes back. not even a cutscene where henry/gregor produces a speciali causa from his lordship. no, just blind indifference.
if murder really is the objective, Erik’s henchmen should require to see a corpse… or an ear at least. pretty sad when the town guard (Bernard) has a more gruesome burden of evidence than the murderous thugs
I was fine with this quest until the game save feature completely bugged out when I completed the quest, now the only way to save is to use Savior Schnapps, sleeping, shacking up with bath wenches, or quest saves do not work anymore at all. So basically I just spent 4 night in real life time, trying to finish all the monastery side quests, and now the save feature is half broken. Noice.