NPC-NPC recognition and NPC-Player does not work.
In the past the recognition was not good, but now there is no reaction to change the way(if two NPC go the same way).
NPC go simply their way,… through each other like ghosts(or bump direct into the player).
I don´t know, if it is a bug or only an optimisation (less CPU time), but now it is immersion breaking.
Example: Before (Version 1.43) NPCs tried to pass your horse, but the „no-go zone“ of the horse was too small. The NPCs changed their way but failed and walked into the head/neck of the horse.
Now they don´t change their way and go direct into each other.
@WH_janrucker can you confirm this?