Do NPCs - specifically enemies, like in bandit camps and such - require nourishment to live? I know the answer probably feels obvious, but I am curious if putting a digestion potion into a stew will cause the NPCs to die of starvation. As well, I know lullaby potions will kill their energy, but does that mean that NPCs will seek out their beds in order to replenish it, or does it mean they will collapse to the ground?
If I don’t eat, I suffer stamina loss and, eventually, health loss. I’m assuming they will eventually do the same, but here’s the problem that I’m thinking I might also be facing: digestion potions only cause nutrition to be -10. I’d like to presume I could stack those, one after another into the pot, but I’m not sure it’ll work that way. If it will only total a -10 nutrition loss to the meal as a whole, and the pot gives more than 10, then it will net a positive nutrition even though it’ll be less than usual. As a result, it might just mean that they make more trips to the food pot instead of dying of nutrition. I’m wondering if I poison some other foods and drinks with digestion potions, and then I put them all in the pot at once, if it will be enough to cause those trips to the stew to kill the camp.
Thoughts?
I’d also like to know if there are any significant advantages to getting them totally plastered.