There was a post similar to this from a long time ago, but it was never answered, just discussed a bit.
When you defeat someone in combat, will they collapse instantly, regardless of how they died, or (if say, they took an arrow to the heart) will they simply be neutralized, but still be alive while they bleed out on the ground? The same goes for cutting someones throat, (I think that’s something you can do in stealth), will they collapse, or actually react to their throat being cut? If they do, the animation would probably involve you holding them still and covering their mouths for a bit.
I’d prefer it to be realistic, not have people lose consciousness instantly for no reason. I was wondering if this has been considered by the devs. I don’t expect something like this to be added at this stage in development, but maybe I just didn’t know that they thought of it earlier.