Continuing the discussion from Oculus rift use in alpha and streaming / youtube:
I “Replied as New Thread” to start a new discussion specifically about Oculus Rift support, rather than having OR and streaming in the same thread.
I think it is clear the devs have OR and stereoscopic 3D in mind, since they mention it in at least one of their videos and it’s the first thing mentioned in the “Hardware & System” category definition.
Since cryengine has native support for OR it should make VR implementation easier for developing and a better experience for the end user. But the user interface might need a major redesign for VR. As for the sickness issue, I just spent some time playing Minecrift with the Rift, specifically to play around with horses, and I didn’t notice any unusual motion sickness. Also the hardware (both the consumer version of the Rift, and general computing power) will be at least generation advanced from the current state by the time the final game is out, so I think it could be very possible to have a great VR experience, horses included. Of course horses in Minecraft and horses in Kingdom Come are two different beasts… maybe someone with Skyrim VR experience could chime in. I haven’t spent much time using the Rift and Skyrim, though it is on my “to do list.”
I backed this game because it looks great. VR was the icing on the cake!