For those of you who may have followed things about Irrational’s significant changes, this story fills in a whole lot of blanks when it comes to what led to it. A very interesting read for the recent history there, but also for a look at the development crunch and how much it eats up people’s lives at times just to get a game out. That, while also combined with a guy in Ken Levine who is a very particular sort of personality.
The final years of Irrational Games, according to those who were there