Yeah I heard about that… I’ve never played it so I don’t know what happened.
Oh if you do want to look into cryengine a little bit here is the documentation to it… https://docs.cryengine.com/display/CRYAUTOGEN/Home
That will go to the consider pile. 10 years ago I would have known all about it, but as I get odler I’m starting to look for the easy enjoyments. So I prefer it works and that I dont waste my time with bugs etc… KCD is an exception:-)
Also why I’m not freaking happy about how early access has messed everything up. I know… it also delivers way more games. but it takes 10-1000 crappy games before a good emerges.
Man… did this post get sidetracked or what^^
LOL… I write code for a living so I guess it’s just a hobby of mine. I’m absolutely addicted to crytek’s latest early access game The Hunt:Showdown… I think I have about 230 hours in that game now.
If you’ve never seen it, or heard of it it’s a co-op pvpve game and it’s intense as hell… There are 5 teams of 2 trying to kill a boss or each other and extract with a bounty https://www.youtube.com/watch?v=4JhOtz5Jt7Q
hi what a great gam
Hey thanks for the reply. I have a custom user.cfg file I’ve been using for awhile but I’ve always just added +exec user.cfg to the steam launch options. I’ve never tried it in dev mode though or adding in the default graphics options. For instance I change a few things in it like turning volumetric fog on and add some options that seem to make it look better and supposedly run better… I got most of them off the nexus site…
– (NEW10) SKY
r_TexAtlasSize = 512
–0 turns off nets 2 fps.
e_ShadowsClouds = 1
- WATER
r_fogShadowsWater = 1
r_ColorGrading=1
r_Driver=DX11
–r_EnvTexResolution=2
e_shadows=1
r_ShadowBlur=0
r_MotionBlurMaxViewDist=16
r_VSync=0
r_TexturesStreaming=0
r_TexMaxAnisotropy=8
r_TexturesStreamingMaxRequestedMB = 2
r_TexturesStreamingResidencyTime = 120
r_texturesstreamingDeferred = 1
r_TexturesStreamingResidencyEnabled = 1
r_TexturesStreamingMipBias = -4
r_TexturesStreamingResidencyThrottle = 0.8
–(NEW10)
r_MotionBlurQuality=0
– PORTAILS - Activates drawing of visareas content (indoors), values 2,3,4 used for debugging
e_Portals=0
r_ShadowCastingLightsMaxCount = 12
e_PreloadMaterials = 1
sys_PakStreamCache = 1
sys_preload = 1
– VOLUMETRIC ===
–(NEW10)
r_Beams=3 --Toggles light beams : Set to 0 to disable beams or 2 to use fake beams. Set 1 for real beams, full resolution (slower). Set to 3 to use optimized and with glow support beams.
e_VolumetricFog=1
– Set based on your Vram
r_TexturesStreamPoolSize = 8192
sys_budget_videomem = 8192
– Set the amount of system RAM available to the game, example 14GB -> 14000
sys_budget_sysmem = 8192
sys_maxfps = 65
– uses GPU for physics calculation instead of CPU (NEW2)
r_BatchType = 1
– SHADOWS (r_FogShadows=volumetric fog)
r_FogShadows = 1
– 256(faster), 512(medium), 1024(better quality)
e_ShadowsMaxTexRes=1024
– e_ObjShadowCastSpec=1
– default size is 24MB which is not enough (J.H. - Vladimir suggests 512) (NEW)
e_StreamCgfPoolSize = 512
– (NEW10)PRE CACHE
–pre-cache only important meshes
e_AutoPrecacheCgf = 2
– Level of Detail - fixed missing grass & meshes (NEW)
e_MergedMeshesOutdoorOnly = 1
– (NEW10)ANTIALIASING
r_AntialiasingTAAPattern=2
r_supersampling=0
– no buggy pixels
r_AntialiasingTAASharpening=0
– FXAA
r_AntialiasingMode=4
– (NEW10) SKY
r_TexAtlasSize = 512
–0 turns off nets 2 fps.
e_ShadowsClouds = 2
r_ssdo=1
r_ssdoAmountAmbient=1.4
r_ssdoAmountDirect=2
r_ssdoAmountReflection=4
r_ssdoHalfRes=2
r_ssdoRadius=0.04
r_ssdoRadiusMin=0.07
r_ssdoRadiusMax=0.1
e_svoTI_SSAOAmount=1.545
e_svoTI_SpecularAmplifier = 0.82
e_svoTI_TemporalFilteringBase = 1
e_svoTI_MinReflectance = 0.19
e_svoTI_DiffuseAmplifier = 1.12
r_Sharpening = 0.9
r_ChromaticAberration = 3.7
r_HDRGrainAmount = 0.44
That’s basically what it looks like now… I used to have more options that added configuration to the CPU cores that really seemed to help but I had to reinstall windows and forgot to back it up like an idiot. Now I can’t find where I found it. I’ve never tried adding the default graphics options into though and dev mode so I will definitely give that a try.
hi what a great game
Yep that is exactly what I had in there. Thanks.
No problem
Hey guys, Gerard you’re right my mod doesn’t modify the “F” keymapping like this. On some version there might be an option to remove and enable the hud, that’s all.
I am glad you like my mod (nexusmod 482), alas i don’t have much time to maintain it, specially since it’s already great according to the feedbacks i have.
Thanks MattP598 for suggesting my mod
If you have question i 'll try to replay them on nexusmods (there is a special tab for asking questions) when i’ll have time, because i like to play too
hi what a great game
I’ve finally been able to sit down after a few busy days, and I have a completely different game!!! It’s beautiful. The difference is night and day. While I still get some grief galloping through Rattay, I probably shouldn’t do that anyway, as it’s barbaric and not worthy of a nobleman. I wanna thank @gerardfraser , @MattP598 and everyone else here helping everyone enjoy Bohemia. Clueless people like me are lucky!
hi what a great game
Glad you got it running well man… I’ve probably spent as much time editing files, installing mods, and configuring my user file as I have actually playing the game lol
This young padawan is most grateful!!! 3rd person mod??? Link???