Parameters to Beef Unarmed Damage?

Hiya everyone, kinda new to this forum but I’ve been snooping around and trying to figure out how to do some very basic damage value modding, and was wondering if anyone knew the new unarmed damage parameter?
According to https://wiki.fireundubh.com/kingdomcome/rpg-parameters there should be a value called “UnarmedAttackBase” within the rpg_param.xml, but I guess it’s no longer within the .xml? So I was wondering if anyone knew what the new damage value for unarmed is, or at least knew the parameter that affects the chance that people with weapons auto-dodge your punches.
You’ve probably already guessed that I’m trying to create a very gorilla-esque Henry haha.

Just guessing but probably unarmed level x strength level. Only estimating…

I’m not seeing that value in rpg_param.xml, which .xml would that value lie in?

Heya everyone, turns out that the value listed in the site I linked is indeed the correct value, I just had to paste UnarmedAttackBase line of code within the rpg_param.xml file and delete the .tbl file, and it works like a charm!

I’m playing on Xbox. Complete guess, just seemed logical.

I wish the value was laid out like that, it’s a pain to find stuff in the XML as is. But thanks tons for the input!