Patch PC 1.3.4 becomes=>1.4 (out now/PC)(discuss release)

Baldurs Gate (considered one of the better RPGs of all time- though very ‘rule’ heavy), only had a very low level cap/experience limit.
Official expansions, and a sequel extended the level cap on it… but the game relied somewhat heavily on users replaying what they had, and definately had nothing on KCDs first two acts… (story line differences aside).

It does show how much expectations change in twenty years.
Its patches did give multiplayer support (very limited and vastly bettered in Baldurs Gate 2), and was a clever thing- not officially sold to us or mentioned on the box, and hence the company could get away with not supporting multiplayer (use at own risk).

I do think they are great things to want… but at less than two months in- maybe having too high expectations on what a patch should constitute is setting ourselves up for disappointment.

My personal take would be character level extensions would be vastly better handled via expansions that would up the content and possibly offer some ‘high level’ areas.
Otherwise game balancing becomes near impossible at this stage, and I would rather have a fantastic journey albeit a few less hours than some poorly conceived or implemented (rushed?) game changes.

At this point based on what happened prior to release- reimplementation of features and refinement/improvement of what we have would be super.

2 Likes

1.4 is now up on the backend! And test machine is updated. :slight_smile:

Sorry but does it Mean its now live for pc or am i being stupid?

It means they’re done building it, and now they’re testing it. If all goes well, then they push it live.

In other words, light at the end of the tunnel, should be happening in a few days.

Notice there’s an audio update. Question - anyone feel the sounds sometimes don’t come from the right direction? Sometimes, I swear the enemy NPCs are sh*t talking to me from the side or slightly behind but they’re actually ~5m or so in front of me.

Patch 1.4 for PC is coming tonight says Vavra

1 Like
3 Likes

Well, Fan-damn-tastic! That makes my weekend. :bow_and_arrow::shield::dagger:

Everyone is getting excited but what if it breaks more than it fixes haha

Go munch a leek, ya pessimist! :wink:

I’m keeping an eye on this and it’s being updated every few minutes so far.

I just really liked leaving my Bow and Stealth. I would not mind after they release all the dlc, The cap is raised to 99. lol

It’s the life we live, It’s the life of the 1400’s

might be fun. get a ponytail and gain flatulence that eliminates stealth abilities during monastery and nest of vipers quests

KC:D is being updated on my steam right now!

2 Likes

26,6GB takes time…

Hi all, first post here. Wanted to ask if 1.4 will fix the slow loading textures? This problem seems to come and go on my end, one time it’s fine the other hour textures load when you’re 10 meters from them.

It is great that it is a large file…
The nature of how it is stored -if any data in a chunk changes- the whole ‘chunk’ has to be replaced.

The last few patches being as they were, I am sure is why I had an introduced asset streaming issue (even on my 1200 megabyte per second M2 drive that injects data straight to the RAM).

Whilst I download the game on a laptop and then transfer to my rig (and am sure this kept my files together/not fragmented) this isn’t the normal method of updating- most users when applying patches so far have been helping fragmentation of the game data on their drives…

Whilst I have written a tonne of times (okay four or five) on how console users could manually force a defragment- returning the game to an optimal state- the consensus here was ‘I shouldnt have to fix it myself’… :slight_smile: (seriously!?!)

A new massive data reinjection might be what we ALL needed.

I do encourage users to force the game files together (if they are having asset streaming issues, and are not on an Solid State Drive) as it all helps…
I have been moving files to a USB/another drive and then copying onto a large continuous free space area ready to go.

Also only ever twice seen a texture transistion (on 1.3.4)
Yes- for the people needing to reaffirm the game is ‘broken’ and their SSDs have asset streaming issues (so it isnt their PC)etc- I know it is a big world with infinite possibilities and I am not scapegoating for WH; just acknowledging what is a very likely issue for some users…

Yeah, defrag. Wouldn’t delete and then re-download whole updated package achieve similar end

Should do. Has been something I have tried advocating.

Then someone would complain they shouldnt have too.
Then I would give steps to do so manually without redownloading.

Then someone else would chime “shouldnt have to/it wont help/and I did that already…”
Even believing that rebuilding the database on their playstation is the same thing…

I know our forums have a diverse range of people-but when one or two ‘leaders’ keep publicly denouncing the artists and demanding that we shouldnt have to do anything and the game should be fixed yesterday (and offer a girl character / seven hundred more hours of playtested to infinity gameplay/ more dialogue arcs/more meaningful arcs (story that can only be experienced on different playthroughs) /more game elements / and a lower price …
My eyes just start swimming and I realise that a few people great at arguing stand between reason and the common ‘man’ (yes ladies, humanity…)

But what would I know - cause trying to help others makes me a fanboy or something… :wink:

1 Like